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Bannered Mare CTD


Erimar

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Okay, so, every time I attempt to enter The Bannered Mare in Whiterun, I get an almost instantaneous crash. The mods I have don't directly add any NPC's or anything substantial that I know of. I did have Wyrmstooth and that added an NPC and pissed something off, so I though it was that and I deleted the whole mod and well, nothing happened, I still get regular crashes.

 

I would just like to say that I have BOSS, have TES5Edit, and Wrye Bash and run them through the Mod Organizer so they all know all of my mods. Not having any of those things is not my issue.

 

If it's helpful to anyone here, the mods I use and their load order:

 

 

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

Falskaar.esm

ApachiiHair.esm

ApachiiHairFemales.esm

ApachiiHairMales.esm

Skyrim Project Optimization.esm

SkyMoMod (monster mod).esm

Skyrim Project Optimization.esp

VLCollisionFix.esp

lusciousfaces.esp

better dynamic snow.esp

alvor's house dynamic.esp (a lighting mod)

fixedeyeadaptation.esp

1k_dds_nif_naturalskin.esp

1k_dds_nif_naturalskindark.esp

scaryskyrim.esp

better embers.esp

bladesfactionfix.esp

inhumansoldiers.esp

lm_atronach.esp

marchanditinerant.esp (travelling merchant mod)

moredragonloot.esp

real glaciers v2.esp

real mountains.esp

reversecrafting.esp

Skyrim Immersive Creatures.esp

test silver.esp

item sorting by saige.esp

footprints.esp

skyui.esp

argonianmercarmor.esp

armor circlets.esp

contractor armor.esp

dragonpriestmasks.esp

drakul armor.esp

elvenarcherarmor.esp

evil mastermind armor.esp

ghostlier ghostblade.esp

Hothtrooper_Armor_Ecksstra.esp

Hothtrooper_ArmorCompilation.esp

Immersive Weapons.esp

lefthandrings.esp

mavari armor.esp

medusa armor.esp

prvtirings_dg.esp

raven witch armor.esp

regnpiercings.esp

thanatos dragonx.esp

theroadstrokersroyalelveset.esp

yukikaze.esp

Smithing Perks Overhaul - Balanced.esp

beyond_skyrim.esp

kynesguard.esp

leveloneperk.esp

quest_thebiggertheyare.esp

lightingredients.esp

weightless dragon items.esp

xylozi_weightless_books_v1.esp

auriel's bow improved.esp

br_hoodcirclets.esp

nightingale equipment improved.esp

FA Guard Helmet.esp

dd - enhanced blood main.esp

waterbreathing breathless emerge.esp

better_fast_travel.esp

sos - the dungeons.esp

sos - the wilds.esp

nighteyetoggle.esp

smithing 5 x faster.esp

azarhair.esp

flamingredhair.esp

flanseyesforskyrim.esp

khajiiteyes.esp

underworld_eyes.esp

followernonara.esp

jobengal.esp

realcompanians.esp

ulfric-brunwulf.esp

askfollorwerskills.esp

xce.esp

argonianraptor.esp

nicer-looking khajiit.esp

white argonian.esp

purewaters.esp

realisticwatertwo.esp

water.esp

crimsonquestmarkers.esp

dragonpriestmaskquestmarkers.esp

impatienceofasaint-markers.esp

Bashed Patch, 0.esp

alistarefollower1.esp

declutter_decorative_outside_plants.esp

draugr retexture by andre7890.esp

highervisibilityore.esp

lovelyhairstylesce.esp

rtb_craftables.esp (crossbows)

the beauty of skyrim - dungeons.esp

the divine amulet retexture by andre7890.esp

true magic armor vfx.esp

 

Edited by Erimar
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Hi,

 

I was having some terrible CTDs for a long time... on saving, on loading, alt-tabbing and also just randomly. Someone shared with me a wonderful fix!

 

Skyrim has a limit to the amount of data your mods can use.

1. Google "CFF Explorer" and download that tool

2. Run the program and click file > open. Open up your TESV.exe located in your Skyrim folder.

3. On the left, click on "File Header" and then click on the "Click here" cell in the bottom-right of the grid.

4. Check "App can handle >2gb address space"

5. Save and close.

 

This fixed 95% of my CTDs, hopefully that will help you too!

 

Also, I highly recommend using this tool after every time that you uninstall a mod. Uninstalling mods using NMM is good, but sometimes it does not remove certain scripts. These "orphaned" scripts can really mess up your game. This tool detects orphaned scripts and removes them.

 

http://www.nexusmods.com/skyrim/mods/52363/?

 

Good luck ^_^

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Skyrim has a limit to the amount of data your mods can use.

1. Google "CFF Explorer" and download that tool

2. Run the program and click file > open. Open up your TESV.exe located in your Skyrim folder.

3. On the left, click on "File Header" and then click on the "Click here" cell in the bottom-right of the grid.

4. Check "App can handle >2gb address space"

5. Save and close.

 

 

 

 

 

This is not necessary, and in fact, you should not do this, because Skyrim is already LAA aware since path 1.3.1.

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You can use the 'brute force' method to find the mod(s) implicated in any reproducible CTDs: divide your plugins into two groups (with the exception of the DLCs, patch esm, and the unofficial patches). Disable one group, see if that allows you to enter the Banner Mare. If it does not, re-enable the first group and disable the second group. If that lets you get into the Banner Mare, then sub-divide the second group into two groups, and repeat the process. Keep doing this until you find the one plugin that causes the CTD when enabled.

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Skyrim has a limit to the amount of data your mods can use.

1. Google "CFF Explorer" and download that tool

2. Run the program and click file > open. Open up your TESV.exe located in your Skyrim folder.

3. On the left, click on "File Header" and then click on the "Click here" cell in the bottom-right of the grid.

4. Check "App can handle >2gb address space"

5. Save and close.

 

This is not necessary, and in fact, you should not do this, because Skyrim is already LAA aware since path 1.3.1.

 

 

If it is not necessary then why did it fix 95% of my CTDs?

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You're using all three water enhancement mods? Not sure if it will fix your ctd I doubt it, but It will be a good idea to use only one..unless theyre just in your log and are actually deactivated, but I cant tell.

 

I would also mess around and get those mods at the bottom above your bashed patch. Move them around logically to where you think they might fit in your load order.

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