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Sensual Walks for Female NPCs


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#41
Mordenkainen

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What was changed in 2.5.1? I tried it and still it hangs. And I checked it with the OOO full version, hangs as well. But as I told before the problem has a simple solution for me.

I want to mention one more thing, minor but may be useful for someone. I have TNR and OOO, I think as many others do. The installer puts TNR_vwalk.esp after OOO_vwalk.esp in the load list, in this way it overrides OOO stuff.

But it is possible to get everything from TNR, OOO, and VW. First we have to change the load order (TNR_vwalk.esp before OOO_vwalk.esp), and then apply the Bashed patch with 'import of npc faces' option.

Edited by Mordenkainen, 05 December 2009 - 06:22 PM.


#42
Surazal

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Mordenkainen
Firstly, many thanks for your continued interest and for providing this feedback - very much appreciated.

The change made in 2.5.1 was to load the OOO patch in CS and save it (as per your recommendation) - doing this seemed to resolve the problem on my installation. This was done using the Full version rather than the Lite. I have no idea why a CS save is necessary or why, having done one, you have to do it again :(

The Installer script does *not* specifically place TNR after OOO. The key placement is to ensure that the Vwalk ESPs are loaded after its associated ESP. If you then follow the Load Order tuning process in the ReadMe, the Vwalk mods should be immediately below the mod on which they depend (with one or two exceptions - for example Better Women will load after all SI and TNR mods).

Also, if you have SW01.esp installed, then SI and SI TNR Vwalk esps will be loaded after SW01.esp in order to override the walk specified in SW01 (which is redundant if you are using Sensual Walks).

So the final order as shown in your OBMM should reflect the order in which you have OOO and TNR - unless any of the above rules change this. If you want to PM me your OBMM load order (after following the Load Order tuning process), I will be more than happy to check this against the script logic and see if there is a condition that explains why the load order is not as you would expect.

In spite of this, I do hope you are enjoying the mod - I have a new version ready that supports the latest version of TRoN (recently released) and The Heart of the Dead - waiting a respectable time for permission to be granted before releasing :)

Edited by Surazal, 05 December 2009 - 07:04 PM.


#43
vince73

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I love your mod ,thanks Surazal.

Litel question can you do some for Fallout3 ,Fallout 3 only have the por Vanila walk :(

#44
Surazal

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Many thanks for your kind words - very much appreciated - and I am really pleased you are enjoying my mod.

I'm afraid I don't have FO3 - so nothing planned for that at the moment :)

#45
Surazal

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pavy
Thanks you for your endorsement - always appreciated.

I would really like to help resolve the problems you are experiencing. Are you using OBMM to install Sensual Walks?

If not, then you will certainly have some difficulties in getting the Animations Installer files set up correctly – let me know how you are installing the animation files.

If you *are* using OBMM, can you....
  • Activate the Animations Installer omod
  • Activate the Sensual Walks omod
  • Follow the Load Order instructions in the ReadMe
  • PM your load order to me so that I can see if I can spot anything that might help – use OBMM's Import/Export, View load order option (select all the text in the report, then copy and paste into your PM message)
Btw, when you say it doesn't work, do you mean there is no change to female NPCs' walks or do you mean that Oblivion won't load?

I will do my best to work with you to get the mod working for you.

#46
pavy

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Thank you for replying :)

Well now that i think about it maybe i misunderstood this mod, i tought it changes not only npc walks but player walks too by selecting some animations, kick me please if i misunderstood, tough i would rly love my character to walk like that, oh geez i rather wait for your reply before i start to bother u with something this mod didnt offered >_<

Even if it would be for npcs still great job and my endorsement stays.

Btw yes some npc walk animations changed, u can kick me now xD

#47
Surazal

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pavy
Very pleased to hear that it is working for you

You will be pleased to know that you *can* make you "player" use one of the walks - you can use Sexywalks or Real Walks (both by Mur_Zik) to apply a walk animation to your "player".

There are links to both these mods on my Description page - if you use Sexywalks, download the "Sexywalks by Mur_Zik Compilation" file (no others needed) - this gives you a lot of choices.

Enjoy!

#48
bliamuxa

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Creating the OMOD
4. Import the included omod conversion data??????
What way at this moment all windows are not active, Windows are active only after Click "Create omod"

Installation
3. Double-click Real Walk for Females by Mur_Zik?????
This file is not present in general(Or it is downloaded rar archive???)

Probably it was possible to make the usual manual version of installation??
To force all female NPCs to use animation of walk
mod uses various animation of walk for each type female NPC.
Female types are based on...
* Their class (the Noble, Simple person)
* Work they does(makes) (Protection, the Thief)
* Their age (Young or Elderly)
* A range of other things
Yes it is possible primitively but it is very easy for establishing and it works!!!!

#49
Surazal

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bliamuxa
Sounds like you are using the ReadMe from the Real Walks for Female NPCs with the Sensual Walks download - please review the Sensual Walks ReadMe files.

The Installation instructions summarise the steps, so 2. tells you to create the omod and 3. tells you to double click the Sensual Walks (OBMM is assumed).

The Creating the OMOD section explains the steps necessary to make an OMOD from the downloaded RAR file.

Hope this helps clarify any confusion.

Edit:
The reason I did not make a manual install version is that the Animations Installer does some quite complex file copying and renaming operations in order to change which female types use which walk animations. The Sensual Walks installer, does a lot of checking on what mods are present in order to determine which Sensual Walks mods to load and ensures that the SW mods load after the mod that patches.

I felt that the menu and automation approach was the best solution to making the mod easy to use and avoid pages of installation notes.

Edited by Surazal, 12 December 2009 - 06:52 PM.


#50
pavy

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Thank you Surazal now it all works great, next time ill browse more before i start to whine all arround, sorry again :)




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