zod18 Posted April 22, 2014 Share Posted April 22, 2014 So I've got a problem I just can't fix. My game runs pretty much perfect with about 70 mods, ultra graphics, some ini-tweaks, no framerate problems, no script issues (at least for now since I started a new game) and of course the awesome memory patch. But while everything works perfectly I've got a huge issue with infinite loading screens. When loading from the main menu, everything loads fine ...while ingame - for example when dying - I can only load the manual saves. Autosaves and quicksaves usually cause an ILS. And this occurs already in the first hour after a new game! Of course I can play with manual saves (I'm doing it atm, hoping that it keeps working) but there has to be a cause / fix for this? Here's my relevant settings, feel free to ask for more details Load Order (sorted by BOSS) Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmDragonborn.esmUnofficial Dragonborn Patch.espFalskaar.esmWyrmstooth.espRaceCompatibility.esmLanterns Of Skyrim - All In One - Main.esmFantasy Soundtrack Project.espImmersive Sounds - Magic.espImmersive Sounds - Weaponry.espStaticMeshImprovementMod.espStaticMeshImprovementMod-DragonbornTernFix.espStaticMeshImprovementMod-FurnitureChestSnowFix.espHigh Level Enemies.espHigh Level Enemies - Falskaar.espHigh Level Enemies - Dawnguard.espHigh Level Enemies - Dragonborn.espImmersive Battles.espImmersive Brigands.espImmersive Dawnguard.espImmersive Dragonborn.espImmersive Factions.espImmersive Mercenaries.espImmersive Patrols.espImmersive Travelers.espImmersive Werewolves.espSkyrim Flora Overhaul.espSkyUI.espCloaks.espHothtrooper44_Armor_Ecksstra.espHothtrooper44_ArmorCompilation.espImmersive Weapons.espComplete Crafting Overhaul_Remade.espDeadlyDragons.espDeadlyMonsters.espSkyRe_Main.espSkyRe_EncounterZones.espSkyRe_StandingStones.espAchieveThat.espGrassOnSteroids_NaturalEdition_SFO.espRebirth Monster.espSkyrim Unlimited Rings And Amulets.espSFO - Expanded Diversity.espdD - Enhanced Blood Main.espRealistic Lighting Overhaul - Dungeons.espRealistic Lighting Overhaul - Dawnguard Interiors.espRealistic Lighting Overhaul - Major City Exteriors.espRealistic Lighting Overhaul - Major City Interiors.espRealistic Lighting Overhaul - Minor Cities and Town Interiors.espRealistic Lighting Overhaul - Weathers.espSaturationBoost.espEnchanting Freedom.espPath of Shadows.espUltimateCombat.espThe Dance of Death - Ultimate Edition.espSuccubusRaceLite.espmoveitLWT.espAlternate Start - Live Another Life.espdD - Realistic Ragdoll Force - Realistic.espSkyRe_Races.espPurewaters.espReProccer.espImmersive Sounds - Footsteps.espAHZmoreHUD.espFSP - Dawnguard Edition.espDr_Bandolier.esp Skyrim.ini [General]sLanguage=ENGLISHuGridsToLoad=7uExterior Cell Buffer=64iPreloadSizeLimit=262144000SIntroSequence=0[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1bUseBackgroundFileLoader=1[HAVOK]iNumThreads=4[General]bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bMultiThreadMovement=1bUseThreadedMorpher=1[Decals]bDecalMultithreaded=1[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=0fDefaultWorldFOV=80fDefault1stPersonFOV=80[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0iGrassCellRadius=5iMaxGrassTypesPerTexure=7iMinGrassSize=75[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PBoltTiltUpAngle=0.7[Actor]fVisibleNavmeshMoveDist=12288.0000[Papyrus]fPostLoadUpdateTimeMS=800.0fUpdateBudgetMS=800fPostLoadUpdateTimeMS=800fExtraTaskletBudgetMS=800iMinMemoryPageSize=256iMaxMemoryPageSize=512bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1 SkyrimPrefs.ini [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0fDefaultFOV=80bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedAI=1bUseThreadedMorpher=1[imagespace]bDoDepthOfField=0iRadialBlurLevel=0[Display]iBlurDeferredShadowMask=12fInteriorShadowDistance=3000.0000fShadowDistance=6000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=16fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=10000000.0000fGamma=0.9500fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=200.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=4iShadowMode=2bTreesReceiveShadows=1bDrawLandShadows=1bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=0bShadowMaskZPrepass=1bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=0sD3DDevice="NVIDIA GeForce GTX 780"bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.5000iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=2bShadowsOnGrass=0bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=12000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000bGrassPointLighting=1bDrawShaderGrass=1[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=2.5600fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=0[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=3954fVal3=1.0000uID3=94881fVal2=0.8000uID2=466532fVal1=1.0000uID1=554685fVal0=1.0000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000bUseThreadedMeshes=1[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20bUseMultiThreadedTrees=1[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60bDecalMultithreaded=1[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=1024iWaterReflectWidth=1024bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1bForceHighDetailReflections=1bUseWaterReflectionBlur=0iWaterBlurAmount=0bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1 I have googled a lot about ini-tweaks and I'm pretty happy with my end performance + visuals but I could imagine the error lies somewhere in there. Help would be immensly appreciated :smile: Link to comment Share on other sites More sharing options...
drakshdw Posted April 22, 2014 Share Posted April 22, 2014 Try disabling all forms of autosaving. Link to comment Share on other sites More sharing options...
Lord Garon Posted April 22, 2014 Share Posted April 22, 2014 (edited) There's a reason manual saves might work better. Take drakshdw's advice while testing, at least. The only "fix" I know of is this. If you think it might be ini files, just rename your current ones and start the Skyrim Launcher; it will give you vanilla ini's for testing. Of course, your current save games won't load at ugrids=5. Then again, ugrids=7 is not helping your stability. You might try this mod with ugrids=7 and see what happens. I've "heard" that vram can be involved in ILS problems. Setting your texture quality to Low and turning off AA will reduce vram use while you troubleshoot this. Edited April 22, 2014 by Lord Garon Link to comment Share on other sites More sharing options...
zod18 Posted April 22, 2014 Author Share Posted April 22, 2014 I'm already playing without auto saves (see SkyrimPrefs.ini), at the moment it's working fine but I can't imagine that this will solve my problem. Thank you for the suggestion, I will try the Cell Stabilizer right now, sounds promising. Link to comment Share on other sites More sharing options...
Lord Garon Posted April 22, 2014 Share Posted April 22, 2014 There is a potential issue with quick\auto saves and game engine state when they occur. Its the reason a mod exists to perform only full saves. I didn't get ILS, but my game (during mod testing) would freeze using auto or quick saves. Autosave Manager eliminated that. FWIW. Garon's Big 5 stabilty enhancements, in order of effectiveness: 1. SSME/SKSE 1.7.0 Alpha/Sheson's memory patch2. Vanilla ini files (only mod required tweaks)3. ENBoost4. Cell Stabilizer (fixes a bug even at ugrids=5)5. Manual saves only Link to comment Share on other sites More sharing options...
zod18 Posted April 22, 2014 Author Share Posted April 22, 2014 (edited) Played about an hour with manual saves, worked flawless ...but I also didn't die. Then some vampires spawned in Whiterun, I saved right before them, died, and got the infinite loading screen again. I can live with an ILS every hour but I would still rather fix it, there has to be a way ...it seems not to be connected to cell changes so my last guess is that some ini-tweak is causing it but I don't know what to try :/ There is a potential issue with quick\auto saves and game engine state when they occur. Its the reason a mod exists to perform only full saves. I didn't get ILS, but my game (during mod testing) would freeze using auto or quick saves. Autosave Manager eliminated that. FWIW. Garon's Big 5 stabilty enhancements, in order of effectiveness: 1. SSME/SKSE 1.7.0 Alpha/Sheson's memory patch2. Vanilla ini files (only mod required tweaks)3. ENBoost4. Cell Stabilizer (fixes a bug even at ugrids=5)5. Manual saves only I'm using option 1, 4 & 5 at the moment. I would like to keep my ini file mostly intact because as I said, visuals and performance are simply perfect. Should I try ENBoost? Edited April 22, 2014 by zod18 Link to comment Share on other sites More sharing options...
camaro_69_327 Posted April 23, 2014 Share Posted April 23, 2014 "" Should I try ENBoost?"".......in a Word. Yes. Link to comment Share on other sites More sharing options...
Lord Garon Posted April 23, 2014 Share Posted April 23, 2014 (edited) ...I'm using option 1, 4 & 5 at the moment. I would like to keep my ini file mostly intact because as I said, visuals and performance are simply perfect. Should I try ENBoost? The ENBSeries author has quite a handle on graphics-related instabilities, and a couple other graphical things. :thumbsup: His software evolved to support, as well as enhance, HD graphics and effects. Although ENBSeries has graphics code fixes that help, in the ENBoost mode you can simply take advantage of his memory and other fixes which contribute to a stable system without impacting graphics or FPS at all. I highly recommend it, even if it was not specifically designed for ILS fixes. BTW, did you try lowering Texture Quality and AA to see if they affected the ILS?EDIT: Almost forgot... did you remove the wyrmstooth.ini file? Edited April 23, 2014 by Lord Garon Link to comment Share on other sites More sharing options...
zod18 Posted April 23, 2014 Author Share Posted April 23, 2014 Ok I'll try out ENBoost once I get home :)No I didn't delete the wyrmstooth ini file, what does it do? I installed the mod long ago but never got to try it out :S Link to comment Share on other sites More sharing options...
Lord Garon Posted April 23, 2014 Share Posted April 23, 2014 (edited) Ok I'll try out ENBoost once I get home :smile:No I didn't delete the wyrmstooth ini file, what does it do? I installed the mod long ago but never got to try it out :S If an esp file has a correspondingly named ini file, it will be used to modify your default ini files when the esp loads. The wyrmstooth.ini changes a few default ini settings to "better" accomodate and display the resources used in Wyrmstooth. The changes are not strictly required and I have seen some discussions that a couple of the Wyrmstooth changes can promote, not necessarily cause, an ILS. You can simply rename it to something like wyrmstooth.outi for testing and restore it if nothing changes. Edited April 23, 2014 by Lord Garon Link to comment Share on other sites More sharing options...
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