Hi im hoping someone familiar with modding bioware games can put together a mod that enables your entire party to walk.
Currently only your main party member can walk. (the rest run/stop/run behind you and its really annoying)
Also is there a way to modify the run speed ? Because i really dislike how my party members sprint when they run. a slow jog would
be much more realistic and fun. (they are wearing armour after all)
REQ - Party Walk mod or slow running mod
Started by
leapinglizard
, Nov 17 2009 05:34 AM
6 replies to this topic
#1
Posted 17 November 2009 - 05:34 AM
#2
Posted 17 November 2009 - 11:45 AM
I think so too!!!
#3
Posted 02 December 2009 - 04:01 AM
Somebody please, is this even possible to do?
I love walking around in games like this, it really makes for great immersion.
Like walking down the road at times, or when you're in a creepy dungeon or crypt.
It makes for excellent suspense and immersion, and anyone who disagrees needs to take their ritalin.
Jogging everywhere makes me feel ridiculous.
I love walking around in games like this, it really makes for great immersion.
Like walking down the road at times, or when you're in a creepy dungeon or crypt.
It makes for excellent suspense and immersion, and anyone who disagrees needs to take their ritalin.
Jogging everywhere makes me feel ridiculous.
#4
Posted 05 December 2009 - 10:55 AM
Bumping this. It's seriously annoying to try and do some walking for the immersion only to hear 'CLUNK CLUNK CLUNK' walk 'CLUNK CLUNK CLUNK'. Argh!!!
#5
Posted 08 January 2010 - 06:37 PM
Bumping for support, - I just started my first game and noticed this immediately after Soris joined. Ridiculous is all I can say, - if the designers had decided that no one should walk in the game, why give the player a walk toggle at all? As it is it seems so half-a**ed.
It's such an odd thing to screw up.
It's such an odd thing to screw up.
#6
Posted 28 March 2010 - 03:03 AM
I too would like to see this made... has it been?
#7
Posted 28 March 2010 - 09:54 AM
I know that it is possible to change the creature speed (C:\Program Files\Dragon Age\tools\Source\2DA\APR_base.xls) but I think without using a spell there isn't any way of changing the hero's speed. Maybe try something with the effect of Cone of Cold:
eEffect = EffectModifyMovementSpeed(CONE_OF_COLD_SPEED_PENALTY, TRUE);
ApplyEffectOnObject(EFFECT_DURATION_TYPE_TEMPORARY, eEffect, oTarget, fDuration, stEvent.oCaster, stEvent.nAbility);
Or open the spell_constants_h, change the const float CONE_OF_COLD_DURATION = 3.0f; to infinite and cast the spell on your party members. This is the best solution I can think of but perhaps somebody else has a better idea.
eEffect = EffectModifyMovementSpeed(CONE_OF_COLD_SPEED_PENALTY, TRUE);
ApplyEffectOnObject(EFFECT_DURATION_TYPE_TEMPORARY, eEffect, oTarget, fDuration, stEvent.oCaster, stEvent.nAbility);
Or open the spell_constants_h, change the const float CONE_OF_COLD_DURATION = 3.0f; to infinite and cast the spell on your party members. This is the best solution I can think of but perhaps somebody else has a better idea.



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