This mod inspired me to make my own version.. I've replaced all the forms thusfar with golem ( stone, then iron with MS), drake, and Wisp/Sylvan.
I'm running with the idea of "lucid dream"... like you dreamt you were a butterfly, but were you a butterfly dreaming you were a mage?
Endresult being that the forms as I have em now look ghostly. Hurdle I'm hitting is that modelscale x y z in my APR_shapes.2da doesnt seem to work AT ALL so sylvan form is mountain size and that wont fly...
Vals ShapeShifting Mods
Started by
Site Bot
, Nov 17 2009 08:27 AM
179 replies to this topic
#11
Posted 18 November 2009 - 07:56 AM
#12
Posted 18 November 2009 - 08:15 AM
Hmm comment retracted, thought I had susses a fix for the morph-warps but its not really a fix.
Edited by CuteUnit, 18 November 2009 - 08:18 AM.
#13
Posted 18 November 2009 - 08:33 AM
I like this ty. I really hate the bear shape. It's too big and get's stuck all the time and I don't like spiders at all so I am very happy I can be a pretty white wolf now
#14
Posted 18 November 2009 - 08:42 AM
Just uploaded a tutorial that gives a walkthrough on making a dragonling and Drake shapeshifting mod.
you can check it out here
http://www.dragonage...ticle.php?id=12
you can check it out here
http://www.dragonage...ticle.php?id=12
Edited by valafars, 18 November 2009 - 09:05 AM.
#15
Posted 18 November 2009 - 09:17 AM
is there really no way to make this work on the npcs without using W or S type models? Almost all of them are H type models and those are the ones that get mutilated by head morphs. Can set them to W and then the body works, but it has no head. Grrr.
#16
Posted 18 November 2009 - 09:30 AM
I wish I knew a workaround for it. I went through and tested every available creature listed in the APR_base.xls on both Wynne and Morrigan. Out of 89 possible creatures only roughly 15 of them work. All of them work for the main character though. I have all but given up hope of finding a solution. For the time being I released the mod that works for all toons and I will release one that works just for the main character in a couple of days.
#17
Posted 18 November 2009 - 04:49 PM
Can you re-make the forms from the "fade" in this and maybe add a ogre form?!?! (or w/e those huge minotaur like things are)?
Would be sweet
Would be sweet
#18
Posted 19 November 2009 - 02:52 AM
What I am entertaining is at the moment is basically creating 4 different branches or three additional ones. One say for demons, one for additional beasts and one for undead and give each branch a master talent similar to master shapeshifting either with additional bonuses or additional forms.
I plan to make a mod for rangers to, but summoning is a bit more complex as it is handled mainly in scripts rather than 2da files, but hopefully would allow for a greater range of beasts without compatibility issues, or so I hope. Time will tell I suppose.
I plan to make a mod for rangers to, but summoning is a bit more complex as it is handled mainly in scripts rather than 2da files, but hopefully would allow for a greater range of beasts without compatibility issues, or so I hope. Time will tell I suppose.
#19
Posted 20 November 2009 - 02:14 PM
Branches eh? Now thats cool...
Maybe you could brake it down into more catagories too.
Like a nature branches, spiders, bears, wolfs and for a master talent...TREE ENT FORM!
Beasts: dogs, wolfs, werewolfs, big ogre form!
Demons, shade forms + desire and maybe the huge thing you fight in the circle tower for a master form
Elementals: Skeletons, dragons, darkspawn and golems!
Or something
!
Maybe you could brake it down into more catagories too.
Like a nature branches, spiders, bears, wolfs and for a master talent...TREE ENT FORM!
Beasts: dogs, wolfs, werewolfs, big ogre form!
Demons, shade forms + desire and maybe the huge thing you fight in the circle tower for a master form
Elementals: Skeletons, dragons, darkspawn and golems!
Or something
#20
Posted 20 November 2009 - 08:26 PM
Having Branches for Shapeshifting and making the forms Usful and pretty powerful (at the expense of not being able to use the other spells) Would make me consider Shapeshifter as a possible Specialization



Sign In
Create Account
Back to top









