Interesting side note, if you sell alvar's armor to a vendor and reenter the area, (like go to camp and return to the merchant's area) all of the items become dragonbone(tier7) and I noticed the chest went from having 9 armor on it to 21.88 Additionally, the str requirement on all peaces was increased to 42 and 31 for the sword.(Not to mention the merchant asks for over 300 gold to buy it back, the chest ends up costing over 2k in gold o.o
While this does sorta fix the whole tier() thing, ti is kinda funny wondering how someone is gonna scrounge up 2571 in gold to buy back that chest ;b
Arcane Alvar
Started by
Site Bot
, Nov 17 2009 10:05 PM
37 replies to this topic
#21
Posted 21 November 2009 - 10:15 PM
#22
Posted 22 November 2009 - 01:27 AM
@ Khaulin: Yar, it's actually a little trick in the game engine you can do with most items, apparently. There was a post on the Bioware forums talking about how you could sell items to a vendor to increase their levels. Nice to know it works with my stuff, hehe.
@spoonypirate: The fatigue modifier was implemented by copying the Blood Dragon DLC 2da file to...(I can't rememberr atm) another directory, wherepon it becomes available as an item property~
@spoonypirate: The fatigue modifier was implemented by copying the Blood Dragon DLC 2da file to...(I can't rememberr atm) another directory, wherepon it becomes available as an item property~
#23
Posted 22 November 2009 - 04:43 AM
Thanks darkaen. I'll see what I can figure out.
edit: I opened the 2da.erf from the Blood Dragon DLC, pulled out itemprps_promome.gda and placed it in my module/override/toolsetexport directory. Works flawlessly. Thanks!
edit: I opened the 2da.erf from the Blood Dragon DLC, pulled out itemprps_promome.gda and placed it in my module/override/toolsetexport directory. Works flawlessly. Thanks!
Edited by spoonypirate, 22 November 2009 - 04:50 AM.
#24
Posted 23 November 2009 - 06:23 AM
A workaround for the item duplication thing may be to have the items spawn in a chest at camp. I believe there are a few people who have started using that method with their own item mods, (at least until the quest mod with the mob that drops these items appears, or having a placeholder mob drop them. Though granted that doesn't solve the problem so much as hide from it. X.x)
#25
Posted 30 November 2009 - 11:36 AM
i downloaded the newest version yesterday and still the problem with duplicating. what can i do?
#26
Posted 08 December 2009 - 07:10 PM
The negative fatigue isn't working for me, how do i get negative fatigue like you?
#27
Posted 10 December 2009 - 06:27 PM
well, how do i get negative fatigue?
#28
Posted 12 December 2009 - 07:56 AM
I can't get this mod to appear in downloaded content and it isn't appearing in the game. I replaced the manifest, addins, and packages folders that exist in the dragon age folder under users. Is this what you are supposed to do, or are you supposed to do something else?
#29
Posted 13 December 2009 - 06:43 PM
@ Ranger123456 As with most Dazips, you simply run the daupdater found in your programfiles//dragon age//bin_ship folder, select where you put the dazip and install it from there.
@malaki360 As for not getting the fatigue modifier, I'm not sure why that isn't happening. I haven't been able to replicate it whatsoever, but I'll test some things (Do you have the Blood dragon Bioware mod?), however....
I have to take a break from modding, I've been working on this for a bit but I have some issues that need to be taken care of, so don't hold yer breath for too long. I'll get back to it when i can.
@malaki360 As for not getting the fatigue modifier, I'm not sure why that isn't happening. I haven't been able to replicate it whatsoever, but I'll test some things (Do you have the Blood dragon Bioware mod?), however....
I have to take a break from modding, I've been working on this for a bit but I have some issues that need to be taken care of, so don't hold yer breath for too long. I'll get back to it when i can.
#30
Posted 16 December 2009 - 12:25 AM
is there a way to get multiple sets of this gear on one save?



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