Aetherderius Posted April 24, 2014 Share Posted April 24, 2014 I'm new to the technical side of modding, so I wanted to come here and ask how I'd go about recolouring some pieces of armour. Do I load the nif. into photoshop and when done, resave it as a nif.? Link to comment Share on other sites More sharing options...
Matth85 Posted April 24, 2014 Share Posted April 24, 2014 .Nif are the collected files, containing mesh information, texture information and other techincal game-engine information. The texture files are .dds files. You'll need the Nvidia plugin for Photoshop to manage these files. Here is a small run-down: First get the plugin.Then unpack the texture.bsa file, to get all the textures.Then open the texture you want to edit.Do all the changes you want, and save. Now, the rest depend if you want:A) All the armor to be recoloredorB) Make a brand new armor which is a simple recolored version of another one. If you want A), you simply save over the original name, place it in your /textures folder. Find the .nif file, and edit the texture to fit yours. Now all armor tht used that mesh got that texture.If you want B), you do the same, but same the .nif as something else, place at Data/Meshes/YourMod, then go into the CK and edit the armor you just recolored, add your new .nif as the mesh and place the item somewhere in-game. Link to comment Share on other sites More sharing options...
Aetherderius Posted April 24, 2014 Author Share Posted April 24, 2014 Thanks a bunch :) Link to comment Share on other sites More sharing options...
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