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#1
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Baelschorne

Baelschorne Rogue only longbow

#2
Wolff Laarcen

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Shouldn't this be a shortbow?

With the DEX hotfix (released by a BioWare dev), shortbows are more suited to rogues because they get full attribute bonuses from DEX instead of splitting it with STR. http://dragonage.gul...rity_hotfix_101

When used by a high DEX character, this bow unfortunately yields lower per shot damage with a slower rate of fire than a tier 4 shortbow. It would be a fantastic warrior bow if warriors could use it.

#3
sickman1968

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Shouldn't this be a shortbow?

With the DEX hotfix (released by a BioWare dev), shortbows are more suited to rogues because they get full attribute bonuses from DEX instead of splitting it with STR. http://dragonage.gul...rity_hotfix_101

When used by a high DEX character, this bow unfortunately yields lower per shot damage with a slower rate of fire than a tier 4 shortbow. It would be a fantastic warrior bow if warriors could use it.


I didn't think of that, thank you!

I will re-up an updated version.

#4
sickman1968

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Added the updated short bow version of this weapon.

Thank you Wolff

#5
Wolff Laarcen

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awesome, thanks.

Unfortunately the bow doesn't seem to be showing up for me ingame...

Edited by Wolff Laarcen, 19 November 2009 - 07:52 PM.


#6
Strangex0rz

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Where do you get it?

#7
sickman1968

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Sorry for slow response.

I *think* it is fixed now, It shows up in my inventory, please test and let me know if it is showing up now.

Edited by sickman1968, 20 November 2009 - 05:43 PM.


#8
Wolff Laarcen

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working :D

thanks

#9
sickman1968

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1.01 - Converted the long bow to a short bow to for more beneficial use for the class it's restricted to.


1.02 - Fixed a script check issue that would duplicate the item if given to an NPC and reloaded the game.

#10
Solwen Polyhymnia

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Great bow but I have a question about the electrical damage component of the bow. When I use it, it doesn't display any electric damage as a melee type would when using a runed weapon with electric weapon. Is it a display bug or did bioware make elemental damage on a bow not applicable? I know they did the same thing on their Neverwinter night game. If this is the case than just adding to hit or damage bonus may actually be more useful.

One other request will be to make a bow with rune slots. Even if runnic damage are not transmittable the ability to add spell or physical resist will be nice.

Thanks for all your work!




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