Yep it was set to hide in that config file, thank you very much I would have never found that!
GEM2 - A Graphical Enhancement Mod for Dark Souls 2
Started by
Site Bot
, Apr 26 2014 08:34 AM
1180 replies to this topic
#1091
Posted 10 September 2014 - 01:35 AM
#1092
Posted 10 September 2014 - 05:49 AM
In response to post #18144999. #18158944, #18163549, #18165649, #18250019, #18251264 are all replies on the same post.
Please, spare me these "update your X drivers". Every even half hardcore PC gamer will have his/her drivers up-to-date and most likely tried every driver related "fix" that could help. I really can't stand it. So that means I'm basically screwed and I can't use the mod. Great. Guess I'll have to wait for a new update then and hope it will bring some changes.
#1094
Posted 10 September 2014 - 08:25 AM
In response to post #18144999. #18158944, #18163549, #18165649, #18250019, #18251264, #18275649 are all replies on the same post.
I'm sorry nothing's been of help in resolving your problem; I'm really not sure what could be causing it anymore. Perhaps, as you said, an update will bring you a resolution, we'll just have to wait and see.
If there's anyone else who has any idea on what the problem could be, please let us know.
Edited by Necrobyte1, 10 September 2014 - 08:26 AM.
#1095
Posted 10 September 2014 - 07:48 PM
#1096
Posted 10 September 2014 - 10:43 PM
In response to post #18136869. #18147964, #18152479, #18158964, #18177714, #18193639, #18201514, #18219099, #18244964, #18246829, #18264589, #18270814, #18289679 are all replies on the same post.
You can try the following changes in GeDoSaTo:
enablePostprocessing false
and if you're not purposely replacing certain textures:
enableTextureOverride false
However you're sweetFX seems to be outdated; there's a certain setting missing (USE_GAUSSIAN). I'm also questioning why you've listed the sweetFX settings 'non-gem'. I'm not sure how you ended up with that version but try downloading
1-0 DSII-GEMv14-GeDoSaTo-HD (for GEM 1.4) or
1-1 DSII-GEMv13-GeDoSaTo-HD (for GEM 1.3)
within the files section of this nexus page, depending on your preference. Run it and override any existing files within your DS2 directory (by hitting the center-top button when prompted). At this point you should have to proper versions. If you installed 1.4, the only changes you would need to make now are:
SweetFX_settings
USE_FILMGRAIN 0
GEM_settings
USE_GEMHBO 0
If you installed 1.3, the default settings should work fine. Let me know if this helps, and could you please now remove the posted settings from your previous post.
Edited by Necrobyte1, 10 September 2014 - 10:47 PM.
#1097
Posted 11 September 2014 - 06:01 PM
In response to post #18136869. #18147964, #18152479, #18158964, #18177714, #18193639, #18201514, #18219099, #18244964, #18246829, #18264589, #18270814, #18289679, #18293469 are all replies on the same post.
Its durante's custom Sweetfx for dark souls II
Also even in beta 10 this happened (GeDoSaTo beta 10)
#1098
Posted 12 September 2014 - 07:48 PM
In response to post #18136869. #18147964, #18152479, #18158964, #18177714, #18193639, #18201514, #18219099, #18244964, #18246829, #18264589, #18270814, #18289679, #18293469, #18312789 are all replies on the same post.
Ok so apperently PUTTING the DoF from GeDoSaTo on 1.04 causes bloom to break.
Strange.
#1099
Posted 15 September 2014 - 01:31 PM
In response to post #18144999. #18158944, #18163549, #18165649, #18250019, #18251264, #18275649, #18277709 are all replies on the same post.
Still nothing. Everything I try ends up with gedosato either ignoring my downsampling resolutions, the game works this time but it is horribly stretched(even when using the forced aspect ratio, it actually does fukin nothin), or it tries to downsample but it crashes instantly, and it only tries to downsample if I set it to 1800x1440, or 1920x1536. In this case the log file shows only this:
===== Mon Sep 15 15:27:08 2014 =====
===== start GeDoSaTo version 0.13.1443 built on 2014/09/13 19:02:57 "Cross Again" (GENERIC/RELEASE) = fn: DarkSoulsII
===== installation directory: f:\Program Files (x86)\Steam\steamapps\common\Dark Souls II\Game\GeDoSaTo\
hkIDirect3DSwapChain9::GetPresentParameters
hkIDirect3DSwapChain9::GetPresentParameters
And that is it.
#1100
Posted 15 September 2014 - 06:20 PM
Is there any way to set up the DISTANCE of the DoF? It's strange, I really tried to change it (it's cool but quite unreal that things go blurry at 1m) without success.



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