A chance anyone can make a mod that automatically deactivates sustained skill of party members after every fight. I notice that once a party member activates a sustained skill, they leave it on, interfering with their mana/stamina regeneration. This mod would make it easier, instead of having to deactivate them after each fight when not in use, to conserve mana/sta.
Sustained Skills
Started by
krikkrac1
, Nov 23 2009 06:21 PM
1 reply to this topic
#1
Posted 23 November 2009 - 06:21 PM
#2
Posted 23 November 2009 - 11:11 PM
I always thought the tactics panel lacked a "deactivate mod / do not use skill" function.
Some skills on the other hand have the opposite effect, Berserker Rage for instance. It is a real pain to see the PC deactivate it every time he/she sheathes weapons, and find the skill not ready for the next fight because of recharge time.
Some skills on the other hand have the opposite effect, Berserker Rage for instance. It is a real pain to see the PC deactivate it every time he/she sheathes weapons, and find the skill not ready for the next fight because of recharge time.



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