"If you wish, I could hold on to one of your weapons while we are teleported, Kane. I use only my greatsword, so I could take one of yours and give it back to you afterward." Ice then began to go over the list of information Fygge wanted from them in his head:
Name: Ice-Blood (Ice for short)
Race: Argonian
Age: 29
Weapons: Black Ice (his greatsword)
Armour: full suit of steel armor (without the helmet and shield, and with greaves instead of boots), and a brown cloak
Potions: 3 potions of healing, a potion of magic absorption, and a bottle of flin
Scrolls: none
Enchanted Items: Black Ice (Frost damage and frost damage absorption enchantments)
Other: sharpening stone
He repeated this list to his group members, then sat down on a rock and began to sharpen his blade again.
The Mercenary Camp
Started by
Dark0ne
, Mar 06 2006 10:17 PM
162 replies to this topic
#81
Posted 08 March 2006 - 11:19 PM
#82
Posted 08 March 2006 - 11:33 PM
As Arcos backed away from the alchemy table he bumped into one of the Paladins. It was Orlando, whom he had dueled with before.
"Oh, I'm sorry," Arcos said.
Orlando stopped him. "Something about you stumps me. What is a Hand of Almalexia doing in the motley crew?"
"One such as I skilled in the arts of war and magic as I am should help in any way they can," Arcos shrugged. "As you can tell I'm good with a sword. I can use my Wakizashi or Tanto if I must as well."
"How does one become a Hand of Almalexia?" Orlando said. "You must have to go through years of training."
Arcos chuckled. "Oh, but of course. I joined the Ordinators when I was only 17. Now, at 110, I've spent more time in the Order than any other Dunmer you, or anyone else for that matter, could name.
I was born in Sheogorath to a poor Dunmer family that lived in Dagon Fel. I moved to Godsreach in Mournhold at the age of 4 after my father discovered a great deal of money while dealing with bandits. We lived there happily until my parents were killed and my home was plundered by nordic bandits. I was taken in by the Tribunal Temple as an orphan at the age of 8, where I was discovered to have extraordinary talent in both war and magic, as well as being a superb marksman. I rose the through the Temple as a assistant, secretary, errand-boy, transporter, and pilgrim, until at the age of 17 I joined the Ordinators. I was sent to Vivec where, through my exemplary service, was promoted quickly through the ranks and was soon sent back to Mournhold to join the High Ordinators. I served in them a short while until the goddess Almalexia noticed my talent and I became the youngest member ever of the Hands of Almalexia at 37. I served a great deal of time and remained with the Hands even when they were turned into a dispatch service after Almalexia's 'disappearance'. I was dispatched to Cyrodiil to investigate the recent daedric disturbances and daedric activity in this area."
Orlando nodded. "You sound like you'll be an asset. Find a group and form up."
Arcos nodded and began to walk among the mercenaries amassed in the area, checking for group openings among the members, and offering his services.
"Oh, I'm sorry," Arcos said.
Orlando stopped him. "Something about you stumps me. What is a Hand of Almalexia doing in the motley crew?"
"One such as I skilled in the arts of war and magic as I am should help in any way they can," Arcos shrugged. "As you can tell I'm good with a sword. I can use my Wakizashi or Tanto if I must as well."
"How does one become a Hand of Almalexia?" Orlando said. "You must have to go through years of training."
Arcos chuckled. "Oh, but of course. I joined the Ordinators when I was only 17. Now, at 110, I've spent more time in the Order than any other Dunmer you, or anyone else for that matter, could name.
I was born in Sheogorath to a poor Dunmer family that lived in Dagon Fel. I moved to Godsreach in Mournhold at the age of 4 after my father discovered a great deal of money while dealing with bandits. We lived there happily until my parents were killed and my home was plundered by nordic bandits. I was taken in by the Tribunal Temple as an orphan at the age of 8, where I was discovered to have extraordinary talent in both war and magic, as well as being a superb marksman. I rose the through the Temple as a assistant, secretary, errand-boy, transporter, and pilgrim, until at the age of 17 I joined the Ordinators. I was sent to Vivec where, through my exemplary service, was promoted quickly through the ranks and was soon sent back to Mournhold to join the High Ordinators. I served in them a short while until the goddess Almalexia noticed my talent and I became the youngest member ever of the Hands of Almalexia at 37. I served a great deal of time and remained with the Hands even when they were turned into a dispatch service after Almalexia's 'disappearance'. I was dispatched to Cyrodiil to investigate the recent daedric disturbances and daedric activity in this area."
Orlando nodded. "You sound like you'll be an asset. Find a group and form up."
Arcos nodded and began to walk among the mercenaries amassed in the area, checking for group openings among the members, and offering his services.
#83
Posted 09 March 2006 - 12:35 AM
Once Sesmar had reported his staff to Olivier and put in a request for a light cuirass, he headed back towards the makeshift alchemy lab. Shortly after arriving at his destination Sesmar noticed a Dunmer, who was wearing some of the most beautifully crafted armor he had ever seen, walking towards him. Not wishing to be rude, Sesmar bowed politely and greeted the Dunmer “Hello good sir, I am Sesmar Alaharnok, are there any potions that you may be requiring for our journey?” In response to Sesmar’s question the Dunmer answered. “We need dispel potions.” “Yes, I thought so as well; however, the only ingredients we have available for making such a potion are Bungler’s Bane and some Moonsugar, the problem with these ingredients is that they also have the unfortunate side effect of draining ones endurance, unless of course you could get your hands on a few pearls. Be it as it may though, I guess I could make a few of these potions for use in extreme situations.”
At this, the Dunmer turned to walk away, as he was doing so Sesmar quickly added “If you are still looking for a group, I wish to offer myself as a partner. While I spent most of my life living in peace at a monastery I am an expert marksmen and quite proficient with my staff here. Now, if you do not mind, I will be heading out to gather the required ingredients for some dispel potions while we still have light.” After making his offer Sesmar headed towards the hillside where he could gather the required ingredients.
At this, the Dunmer turned to walk away, as he was doing so Sesmar quickly added “If you are still looking for a group, I wish to offer myself as a partner. While I spent most of my life living in peace at a monastery I am an expert marksmen and quite proficient with my staff here. Now, if you do not mind, I will be heading out to gather the required ingredients for some dispel potions while we still have light.” After making his offer Sesmar headed towards the hillside where he could gather the required ingredients.
#84
Posted 09 March 2006 - 01:31 AM
still smileing about the news of Kane joining his group and haveing a alcialmist join as well Dur-Colath fills out the illusion:
Name:Dur-Colath
Race: Bosmer
Age:90
Weapons: (ranged)crossbow (melee) Daedric Tanto
Armor: Glass Cuirass and Greaves
Potions: 4 healing, 3 cure diseace
other: dark green cloak, 70 steel bolts, 30silver bolts, 6 master lockpicks, 3 armor repair hammers, 90' of rope
Dur-Colath checks with his other group members and wonders who is going to hand the list over to Fygge.
Name:Dur-Colath
Race: Bosmer
Age:90
Weapons: (ranged)crossbow (melee) Daedric Tanto
Armor: Glass Cuirass and Greaves
Potions: 4 healing, 3 cure diseace
other: dark green cloak, 70 steel bolts, 30silver bolts, 6 master lockpicks, 3 armor repair hammers, 90' of rope
Dur-Colath checks with his other group members and wonders who is going to hand the list over to Fygge.
#85
Posted 09 March 2006 - 02:05 AM
“If you are still looking for a group, I wish to offer myself as a partner. While I spent most of my life living in peace at a monastery I am an expert marksmen and quite proficient with my staff here. Now, if you do not mind, I will be heading out to gather the required ingredients for some dispel potions while we still have light.”
Arcos considered this for a moment, and called out after the alchemist. "Hey! Hang on a second." The alchemist stopped and turned around. "What did you say your name was?"
"Sesmar," the alchemist replied.
"Well then Sesmar, you have yourself a deal. I'll work with you. Now let me see if I can help you with gathering those ingredients."
NAME: Arcos Aries
RACE: DUNMER M
AGE: 110
CLASS: Hand of Almalexia
WEAPON: Winscythe (unique dai-katana), steel wakizashi
ARMOR: enchanted Her Hand armor, minus the helm.
ITEMS: sharpening stone, 5 Exclusive Restore Health potions, 5 pieces of bread, 5 pieces of rat meat, a canteen of water, Power Chain (strength bonus amulet), Ring of Almsivi Intervention
Arcos considered this for a moment, and called out after the alchemist. "Hey! Hang on a second." The alchemist stopped and turned around. "What did you say your name was?"
"Sesmar," the alchemist replied.
"Well then Sesmar, you have yourself a deal. I'll work with you. Now let me see if I can help you with gathering those ingredients."
NAME: Arcos Aries
RACE: DUNMER M
AGE: 110
CLASS: Hand of Almalexia
WEAPON: Winscythe (unique dai-katana), steel wakizashi
ARMOR: enchanted Her Hand armor, minus the helm.
ITEMS: sharpening stone, 5 Exclusive Restore Health potions, 5 pieces of bread, 5 pieces of rat meat, a canteen of water, Power Chain (strength bonus amulet), Ring of Almsivi Intervention
#86
Posted 09 March 2006 - 02:59 AM
As he was creating potions with his alchemist's lab in the cave, Aldhelm came to a sudden realization. Less than a week earlier, he would have cared nothing about the mortal Kane, whom he was now "partnered" with. He would have seen the man as simply a stronger source of essence then his average victim. However, something had changed. Aldhelm had changed. He had seen something of a power within Fygge, even if it was only a brief glimpse, and had seem something similar within the man he had approached in companionship . There was that word again. Something he hadn't had in at least four centuries. He had now determined the source of the "yearning" he had felt earlier that had actually caused him to journey to this camp.
Unlike previous yearnings, which he had felt countless times, which had gone away with simple activity, the yearning he felt now had been increasing as he journeyed and had only lessened as the time before he entered the rift to Oblivion. It had been a need for interaction, for adventure, and most of all something to let him interact more. That is why he had felt the beings so clearly, because his subconscious had known that only that strong of an essence could create an object to protect him from the rays of the sun.
He had already learned through experience that his Dark Brotherhood armor would minimize the effect of the sun on his physical, he knew that if he did not regenerate with a few health potions that the problem could quickly grow out of hand. After emptying out his satchel, he quickly donned his Dark Brotherhood armor and slipped an Ebony Dagger into one of his boots. He then carefully packed four Feather potions, a short-term Invisibility potion, a dozen Restore Health potions, a dozen Restore Fatigue potions, and then gingerly packed a few poisons created from the mushrooms collected the previous night.
He also selected a half dozen Common soul gems and three Greater Soul Gems. He had looted these from various tombs throughout his travels and he knew they would be key components in creating a source of power for his desired use. Knowing he could bind souls himself, but not completely trusting himself to bind such strong entities by his own will, he also packed a few Fyggphi's Gem Feeder scrolls and his single Scroll of Hellfire. Looking at the pile of equipment before him, he also repacked his Daedric pauldron in case its previous enchantment might come in handy and also selected the Silver Viperblade that the assassin he had found sleeping in a tomb had "donated" to his cause. With these items selected, he then began the trip back to camp.
Upon stepping outside, the sun's rays caused nothing more than a tingling. However, Aldhelm knew that the tingling would grow, if unchecked, to a fire that would consume his entire being.
When he reached camp, he walked over to where Kane was standing with the Dunmer and Argonian whom he had seen earlier. Walking up to Kane, he said in a low murmur, “Sorry to have kept you waiting. I had a few . . . matters to attend to”. He hands Kane a half dozen restore health potions and the same amount of Restore Fatigues. Then stepping back, he waited for his companion to respond.
Unlike previous yearnings, which he had felt countless times, which had gone away with simple activity, the yearning he felt now had been increasing as he journeyed and had only lessened as the time before he entered the rift to Oblivion. It had been a need for interaction, for adventure, and most of all something to let him interact more. That is why he had felt the beings so clearly, because his subconscious had known that only that strong of an essence could create an object to protect him from the rays of the sun.
He had already learned through experience that his Dark Brotherhood armor would minimize the effect of the sun on his physical, he knew that if he did not regenerate with a few health potions that the problem could quickly grow out of hand. After emptying out his satchel, he quickly donned his Dark Brotherhood armor and slipped an Ebony Dagger into one of his boots. He then carefully packed four Feather potions, a short-term Invisibility potion, a dozen Restore Health potions, a dozen Restore Fatigue potions, and then gingerly packed a few poisons created from the mushrooms collected the previous night.
He also selected a half dozen Common soul gems and three Greater Soul Gems. He had looted these from various tombs throughout his travels and he knew they would be key components in creating a source of power for his desired use. Knowing he could bind souls himself, but not completely trusting himself to bind such strong entities by his own will, he also packed a few Fyggphi's Gem Feeder scrolls and his single Scroll of Hellfire. Looking at the pile of equipment before him, he also repacked his Daedric pauldron in case its previous enchantment might come in handy and also selected the Silver Viperblade that the assassin he had found sleeping in a tomb had "donated" to his cause. With these items selected, he then began the trip back to camp.
Upon stepping outside, the sun's rays caused nothing more than a tingling. However, Aldhelm knew that the tingling would grow, if unchecked, to a fire that would consume his entire being.
When he reached camp, he walked over to where Kane was standing with the Dunmer and Argonian whom he had seen earlier. Walking up to Kane, he said in a low murmur, “Sorry to have kept you waiting. I had a few . . . matters to attend to”. He hands Kane a half dozen restore health potions and the same amount of Restore Fatigues. Then stepping back, he waited for his companion to respond.
#87
Posted 09 March 2006 - 05:19 AM
A lean, dusty and weary figure jogs into the mercenary camp. A few quick glances stolen from a distance as she ran had shown her who she was to give the message to. Though she expected to have to spend much time looking for Ransom, it turned out that his near white metal armour was more of a give away than anticipated. Still running she approaches statue like figure, "Ransom, Sir I have urgent news for you"!
Ransom who had been in a daze for some time, unfortunately not hearing or seeing anything or anyone around him, slowly turns to face the young woman. "Yes" he replies. "I have a message for you, Sir" says the runner as she hands him a parchment.
Reading for only a moment, Ransom thanks the runner, turns to those still around him and announces, "I am sorry, I Must take leave of you and this most important of adventures, for it appears that my destiny lies elsewhere". Not waiting for any responses he runs through the bystanders, to where a small pile of equipment sits beneath a faintly blue haze. After say a short inaudible incantation, the haze disappears, and he collects his belongings. With his things quickly in order walks hard and fast back through the crowd and off in the direction that the direction the messenger had arrived, and then left only moments before.
[OOC] I am sorry but I must bid you all good bye, for now, real life and death beckon me from this game of fantastical life.
Ransom who had been in a daze for some time, unfortunately not hearing or seeing anything or anyone around him, slowly turns to face the young woman. "Yes" he replies. "I have a message for you, Sir" says the runner as she hands him a parchment.
Reading for only a moment, Ransom thanks the runner, turns to those still around him and announces, "I am sorry, I Must take leave of you and this most important of adventures, for it appears that my destiny lies elsewhere". Not waiting for any responses he runs through the bystanders, to where a small pile of equipment sits beneath a faintly blue haze. After say a short inaudible incantation, the haze disappears, and he collects his belongings. With his things quickly in order walks hard and fast back through the crowd and off in the direction that the direction the messenger had arrived, and then left only moments before.
[OOC] I am sorry but I must bid you all good bye, for now, real life and death beckon me from this game of fantastical life.
#88
Posted 09 March 2006 - 05:40 AM
OOC/Edit: thought it seemed strange after reading the update the first time and everyone was submitting their forms, I just went with the flow since I don't think I will be on much todaybut I'll leave my form there for Werewolf to gather the information
Seeing that he gained two forms, Kane notes that one is for Aldhelm, whom at this time is no where to be found, slowly he pulls out the dagger from his cuirass while pondering Ice's offer. The dagger begins moving in ways that only a master could pull off, twisting, turning and twirling between his fingers while he speaks.
"Thanks but no thanks, true that the dagger is a last resort and can be used as a long ranged or close ranged weapon, I still value my swords, not to mention no one knows if there is a punishment for such things like that and last thing I would want is for someone else to be punished because of me, if it comes down to worse case scenario, I will just have to punch the living daylights out of them, not all of their heads are as strong as rock"
Kane grins as he stops the dagger, holding it by its blade, he then throws it at a nearby tree, listening to the sound of its twang as it digs in deep into the bark. After a moment Kane notices that Dur and Ice have already filled out their forms, just as he is about to fill in his, he smirks seeing Aldhelm return, fully kitted out. He takes the offered restore fatigue potions but declines the health potions.
"no worries and thanks my friend. Fygge wishes for us to fill out a form before we are teleported to the rift in our groups...I would have filled yours out but I realised I hardly know anything about you...I barely even know these guys names either"
Kane smirks pointing towards Dur and Ice while placing a full stop upon his finished form and handing Aldhelm his form, gesturing for him to take it if he wishes to fill it out himself.
Name: Kane Nighy
Race: Imperial
Age: 26
Weapons: Daedric Claymore, Nordic Longsword
Armor: Daedric armour, inverted colours except pauldrons and helmet
Potions: 6 restore fatigue potions
scrolls: none
other: 10 journeyman repair hammers, 5 master repair hammers
Seeing that he gained two forms, Kane notes that one is for Aldhelm, whom at this time is no where to be found, slowly he pulls out the dagger from his cuirass while pondering Ice's offer. The dagger begins moving in ways that only a master could pull off, twisting, turning and twirling between his fingers while he speaks.
"Thanks but no thanks, true that the dagger is a last resort and can be used as a long ranged or close ranged weapon, I still value my swords, not to mention no one knows if there is a punishment for such things like that and last thing I would want is for someone else to be punished because of me, if it comes down to worse case scenario, I will just have to punch the living daylights out of them, not all of their heads are as strong as rock"
Kane grins as he stops the dagger, holding it by its blade, he then throws it at a nearby tree, listening to the sound of its twang as it digs in deep into the bark. After a moment Kane notices that Dur and Ice have already filled out their forms, just as he is about to fill in his, he smirks seeing Aldhelm return, fully kitted out. He takes the offered restore fatigue potions but declines the health potions.
"no worries and thanks my friend. Fygge wishes for us to fill out a form before we are teleported to the rift in our groups...I would have filled yours out but I realised I hardly know anything about you...I barely even know these guys names either"
Kane smirks pointing towards Dur and Ice while placing a full stop upon his finished form and handing Aldhelm his form, gesturing for him to take it if he wishes to fill it out himself.
Name: Kane Nighy
Race: Imperial
Age: 26
Weapons: Daedric Claymore, Nordic Longsword
Armor: Daedric armour, inverted colours except pauldrons and helmet
Potions: 6 restore fatigue potions
scrolls: none
other: 10 journeyman repair hammers, 5 master repair hammers
#89
Posted 09 March 2006 - 08:13 AM
Okay it seems update 7 was not quite clear. Please see the addition.
#90
Posted 09 March 2006 - 12:04 PM
"I'll submit the information for our group, I just need Aldhelm's report to complete it," Ice said while gathering the last of his items.



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