This is definitely one of my can't-survive-without mods. There are so many great features, I especially like the ability to have the party's rogues disarm traps and pick locks automatically under set conditions - gives them a more "real" feeling.
One thing I've noticed is that sustained talents from mods (such as Paladin, Death Knight, and Arcane Warrior Plus) are not automatically activated despite being set up to do so in Tactics. It's not a huge thing, I can just go to each companion and click on it, but it would be nice if it was done automatically - especially after being "dispelled/cleansed" by the enemy during battle. Has anybody else noticed this? If so, have you found a fix/workaround? Thanks.
Advanced Tactics
Started by
Site Bot
, Nov 27 2009 04:15 AM
1222 replies to this topic
#1181
Posted 23 November 2013 - 02:15 AM
#1182
Posted 06 December 2013 - 10:25 AM
Hello,
I have this problem, and there are so many pages, maybe its already solved
But i would like to ask, why can't I unpack this or any other advanced series mod with daunpacker or damodder for that matter.
Says: Invalid character in the given encoding. Line 13, position 44.
please help
I have this problem, and there are so many pages, maybe its already solved
But i would like to ask, why can't I unpack this or any other advanced series mod with daunpacker or damodder for that matter.
Says: Invalid character in the given encoding. Line 13, position 44.
please help
#1183
Posted 09 December 2013 - 06:38 PM
Oops. Sorry. My problem was with the CNTS mod that I also installed along with Advanced Tactics.
Please do not read this post
Please do not read this post
Edited by GamerChas, 09 December 2013 - 07:57 PM.
#1184
Posted 25 December 2013 - 10:50 PM
Forgive the newbie question: is this compatible with Combat Tweaks and Dragon Age Extended?
Thanks
Thanks
#1185
Posted 20 January 2014 - 05:41 AM
Does this fix the use ability glitch? As far as I know, in DAO/DAA you cannot have more than 30 abilities learned, otherwise if you click on 'use ability' button the newly learned skills/spells wont be displayed. I use the Lv.50 mod, and my Morrigan has learned like 33 spells but only 30 are displayable. For this reason, theres no way for her to use spells like crushing prison. *sigh* Please lemme know if this bug is even fixable with any mods...
#1186
Posted 22 January 2014 - 01:48 AM
I found a minor Flaw, I was wondering if any one knew how to fix it.
I was going to have Morrigan be a shapeshifter, but I noticed when you go Master Shapeshifter, the higher 'master' abilities are missing from the Abilities list.
I am alittle bummed, I wanted her to act like the Morrigan from the "Sacred Ashes," trailer.
I was going to have Morrigan be a shapeshifter, but I noticed when you go Master Shapeshifter, the higher 'master' abilities are missing from the Abilities list.
I am alittle bummed, I wanted her to act like the Morrigan from the "Sacred Ashes," trailer.
#1187
Posted 21 February 2014 - 10:58 AM
the last update is june 2010, i think now there should be lot of conflict, like enthrall, some of the talent tactics not working, like blood enthrall, command my companion to do it for fun, but try many time, they just not doing it, and also many many many thing not good, should update already
#1188
Posted 25 February 2014 - 03:32 AM
this looked really cool, until i played it and the first thing you have to do is scroll up on the mouse wheel, i can't skip it and, i don't have a mouse wheel to scroll with, i'm using a trackball mouse, so i'm not going to be playing with this mod. maybe you should think that kind of thing through?
#1189
Posted 26 February 2014 - 02:39 PM
Are you talking about the tutorial for the game? There is nothing in this mod that requires scrolling.
#1190
Posted 08 March 2014 - 06:11 PM
This is great, don't know why I waited so long to use it!! Thank you!!!



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