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DAModder - Premiere DA Mod Manager


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#31
TR Gez

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Not Working:
* Installation of mods compressed with 7zip or Rar. They can't be handled jet, as the libraries to de-compress them cost money


7zip is free software. The specs are available and there are several free software which decompress its archives. http://www.7-zip.org/license.txt

RAR is a different matter; though last time I checked there was an open source algorithm provided for it with the restriction that it can be used only for reading from a .rar file, not for creating an archive.

So there is no real issue with adding support for .7z and .rar.

#32
Offkorn

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Minor suggestion:

Provide a set background color to go with the set text color. People without standard white as their OS background color may otherwise end up seeing something like the following.

Posted Image

Edited by Offkorn, 10 December 2009 - 06:55 PM.


#33
jwvanderbeck

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Hmm it should be using whatever your Windows theme is set to, so that shouldn't happen. But i'll look into it. Thanks!

#34
jwvanderbeck

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It has recently been discovered on the support forum, that .NET 3.5 is required for DAModder to function properly. If you have an earlier version of .NET you will most likely experience a crash on startup.

If you experience any problems with DAModder, please check that you have the latest version of .NET installed.

#35
jwvanderbeck

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Beta 2.1.2 has been released on the support site


  • added menu items to manually change language for localization instead of letting DAModder decided based on your Windows regional settings
  • added Sanitize XML tool to the tools menu. This is a temporary workaround for those users that have an XML file with invalid characters in it. This will however really destroy most unicode characters so only use it if DAModder tells you to.
  • fixed sizing issue with backup/restore Form
  • Added check for .NET 3.5 installed, and a warning if it is not found


#36
jwvanderbeck

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I've been seeing a few automated error reports lately with problems deleting the mod files during an uninstall. It is failing because the file's to be deleted are locked by another application.

Please make sure if you want to uninstall a mod that you have the toolset and the game closed, and that you don't have the directory or files open in any other applications.

Also if you are running on Windows Vista you may need to be sure you run DAModder in admin mode. Not 100% sure on that one as I don't have Vista, but its a common enough problem with Vista and applications.

#37
maddbomber83

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Thank you for making this. I have some Bugs/Features to request.

Bug - DAModder does not display correct data for dazip files that contain tags for different localizations. As an example, this mod (http://social.bioware.com/project/934/) displays its URL in the XML file as
(
- <URL DefaultText="http://social.bioware.com/project/934/">
- <en-us>
- <![CDATA[ ]]>
</en-us>
- <fr-fr>
- <![CDATA[ ]]>
</fr-fr>
- <it-it>
- <![CDATA[ ]]>
</it-it>
- <de-de>
- <![CDATA[ ]]>
</de-de>
- <es-es>
- <![CDATA[ ]]>
</es-es>
- <pl-pl>
- <![CDATA[ ]]>
</pl-pl>
- <ru-ru>
- <![CDATA[ ]]>
</ru-ru>
- <pseudo>
- <![CDATA[ ]]>
</pseudo>
- <cs-cz>
- <![CDATA[ ]]>
</cs-cz>
- <hu-hu>
- <![CDATA[ ]]>
</hu-hu>
</URL>
)
This causes DAModder to display nothing for the URL. If I manually edit the XML file to remove all the localization information so that it only displays:
<URL DefaultText="http://social.bioware.com/project/934/">
</URL>
Then DAModder will show the URL correctly.


This brings me to the feature request.

During install of a mod if it is just a zip or folder I am able to edut the UID, Title, Version, Author, URL and Description. I would like to have the ability to modify that information for DAZIP files as well. In addition it would be great to be able to edit that information after an install.

Again, thank you for the great utility!

#38
jwvanderbeck

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Actually the bug here is that it doesn't correctly display the default, if the localization data exists but it blank. I'll open a ticket for that, thanks.

#39
Donnon

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Unfortunately .NET 3.5 is necessary to use this utility which quite effectively prevents me from using it. I'd prefer the program using only the API of .NET 2.0 – or lower – or of course Java, which in principle is the better choice, if there aren't specific concerns speaking against it.

Edited by Donnon, 12 December 2009 - 04:31 PM.


#40
TheMutator

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@Donnon
Rubbish. Java is the worst choice one can make to create such tools and I am proficient in Java and in NET (C++ and Basic). Java Runtimes are a tool of the Devil to steer the world into chaos and hellfire. NET35 is most widely used library of modern games. Every second game I install needs it so there is absolutely nothing that speaks against it.

Edited by TheMutator, 13 December 2009 - 01:48 PM.





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