the setuo doesnt work when i tried running it,it just gave me an error saying " Cannot find "DAUpdater.xml" file. Please contact Tech support.
Any help?
Lock Bash
Started by
Site Bot
, Dec 10 2009 11:44 AM
366 replies to this topic
#51
Posted 12 December 2009 - 07:12 PM
#52
Posted 12 December 2009 - 07:21 PM
@maith: Run daupdater.exe on its own, then drag the .dazip onto it, or browse for it. Then select it in the list and hit Install Selected.
#53
Posted 13 December 2009 - 04:02 AM
Oops, seems I left an error in the break chance calculation. It is now fixed in version 5b.
#54
Posted 13 December 2009 - 06:39 AM
Another excellent and essential mod. ty xatmos.
#55
Posted 13 December 2009 - 06:44 AM
scratch that went too fast...
#56
Posted 13 December 2009 - 10:01 AM
Hey Xatmos, your mod seems to be quite finished now=) Awesome, I will give it a try soonish but could you tell me is lockpick allways first option?
"
Note, if someone in your party is capable of picking the lock, instead of bashing, they will be commanded to do so automatically. No more having to switch to Leliana or Zevran (just get out of their way).
"
So even I would klick door with mage or warrior, rogue with lockpick would actually go and do it first?
If thats how it works: AWESOME!
I so hate how i need to klick Lelianan over and over again, specially couse she says "I can do it!" when i klick locked item.
If it doesnt work like that: Could it be done?=) And maybe include trap disabling?
"
Note, if someone in your party is capable of picking the lock, instead of bashing, they will be commanded to do so automatically. No more having to switch to Leliana or Zevran (just get out of their way).
"
So even I would klick door with mage or warrior, rogue with lockpick would actually go and do it first?
If thats how it works: AWESOME!
I so hate how i need to klick Lelianan over and over again, specially couse she says "I can do it!" when i klick locked item.
If it doesnt work like that: Could it be done?=) And maybe include trap disabling?
#57
Posted 13 December 2009 - 11:20 AM
I have a question about breaking some items. I'm not sure if I understand it correctly - BashItemBreakChance = NONE will turn it completely off? Because I used NONE and still got some items broke 
But overall this mod is great
But overall this mod is great
#58
Posted 13 December 2009 - 04:51 PM
there is no way to repair the damaged items? :/
#59
Posted 13 December 2009 - 05:18 PM
@Muusa: Yup, thats exactly how it works (reg. lockpicking). As for traps, I'll consider doing something similar, though if I'm not controlling a rogue I tend to trip traps long before I see em. 
@Draghmar: Did you download v5b? There was an error in v5, NONE should work correctly now.
@silver948: There is no such thing as "damaged" items (Edit: Ha, shows what I know!). When you bash a chest, and you have break chance set above none, there is a chance some items will be removed from the chest (rp: you broke them).
@Draghmar: Did you download v5b? There was an error in v5, NONE should work correctly now.
@silver948: There is no such thing as "damaged" items (Edit: Ha, shows what I know!). When you bash a chest, and you have break chance set above none, there is a chance some items will be removed from the chest (rp: you broke them).
Edited by xatmos, 14 December 2009 - 04:47 PM.
#60
Posted 13 December 2009 - 05:19 PM
I have the same problem, iv set the breakage chance to NONE but still get a lot of broken items plus no notice other then the Damaged description in its card.
Im using the Steam version 1.02 with the v5b download if that helps any.
Items marked Damaged cant be used by anyone.
I can "repair" the items but that means going into the toolset and turning off that condition, which can be a bit of a hassle.
Im using the Steam version 1.02 with the v5b download if that helps any.
Items marked Damaged cant be used by anyone.
I can "repair" the items but that means going into the toolset and turning off that condition, which can be a bit of a hassle.
Edited by KingKyle, 13 December 2009 - 05:27 PM.



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