Dialogue Tweaks
Companion dialogue adjustments and bug fixes.
Dialogue Tweaks
Started by
Site Bot
, Dec 14 2009 11:03 AM
307 replies to this topic
#1
Posted 14 December 2009 - 11:03 AM
#2
Posted 14 December 2009 - 11:48 AM
Sweet mod man, has to be a lot of work doing this, noticed the extra these were too, and always wondered why I couldn't kiss Leliana, thanks for this
#3
Posted 14 December 2009 - 12:11 PM
Ty so much for this. Zevran felt like his romance was never finished with out being able to ever kiss him.
edit - I just tried it out and instead of kiss it played the love scene.
edit - I just tried it out and instead of kiss it played the love scene.
Edited by Porcelyn, 14 December 2009 - 12:32 PM.
#4
Posted 14 December 2009 - 02:12 PM
Thank you, thank you! The Wynne and Alistair inconsistencies bugged me the most. Glad to see there is a fix for them now!
#5
Posted 14 December 2009 - 02:50 PM
Yesssss, I can FINALLY kiss Zevran. Woot! Will comment later on how the changes are.
#6
Posted 14 December 2009 - 03:15 PM
Awesome, so happy to see the beginnings of some dialogue fixes
#7
Posted 14 December 2009 - 06:51 PM
First off, great work.
I, too, am getting the love scene with my character and Leliana instead of the kissing scene. I am wondering if this is because of a conflict with another mod I've installed that makes it so the love scenes play every time, because that mod actives Morrigan's love scene with the kiss command.
It has made for some, er, interesting RP moments. With the new Leliana "kiss" line, your character can now sleep with her at any location in the game, campsite no longer required, and because you can get the kiss dialogue with the adore influence your character can now sleep with Leliana before she will officially, (love influence normally required), sleep with him...or her. Like I said, interesting.
I, too, am getting the love scene with my character and Leliana instead of the kissing scene. I am wondering if this is because of a conflict with another mod I've installed that makes it so the love scenes play every time, because that mod actives Morrigan's love scene with the kiss command.
It has made for some, er, interesting RP moments. With the new Leliana "kiss" line, your character can now sleep with her at any location in the game, campsite no longer required, and because you can get the kiss dialogue with the adore influence your character can now sleep with Leliana before she will officially, (love influence normally required), sleep with him...or her. Like I said, interesting.
Edited by Richard Blackrose, 14 December 2009 - 07:06 PM.
#8
Posted 14 December 2009 - 07:17 PM
Great Mod !!
I suppose there is some compatibility issue with a mod however. That mod is called "Sex Movies Always Play HUMAN PC"
It would be nice to see those 2 get along !!
By the way, is it hard to translate this mod to another language ? (i am asking about the modding aspect, not the language aspect
)
I suppose there is some compatibility issue with a mod however. That mod is called "Sex Movies Always Play HUMAN PC"
It would be nice to see those 2 get along !!
By the way, is it hard to translate this mod to another language ? (i am asking about the modding aspect, not the language aspect
#9
Posted 14 December 2009 - 07:37 PM
Thanks for the feedback. I'll see what I can do with the sex scene/kiss scene issue; it's definitely related to the mods that cause the sex scenes to play every time; on my game, I get only the kissing scene with both Lel and Zev, even in camp. I'll have to learn a bit more about how the cutscenes are handled and what the script on the sex scene looks like... after breakfast XD
#10
Posted 14 December 2009 - 07:59 PM
Well, the problem was easy to pinpoint - the "sex movies always play" mods are changing the "kiss" cutscene. It looks like Grax took copies of the sex cutscenes and renamed them to the kiss cutscenes, so any dialogue that tries to use the kiss scene will always get a sex scene. I have a couple ideas on how to make my dialogue changes work with the sex movies mod, and/or force the sex movie to always play in my dialogue (so the cutscene change isn't necessary). I'll work on that later today.



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