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Dialogue Tweaks


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#21
akbaa

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These updates just keep getting better :D
I have a question though : When you create these files, do you actually alter the text itself too ? The whole dialogue of both Alistair and Lelianna are completely in english now (not german anymore)...not that i care, but its a bit of an immersion breaker :P I was just wondering if there was a way to avoid that from happening :P

Thanks a lot though and please, keep it up !! :)

Edited by akbaa, 15 December 2009 - 11:03 PM.


#22
cinden1

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A translation to German would be nice )

Awsome Mod so far

#23
thaura

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and french too ^^

#24
ezridax21

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Awesome - can't wait for when you are able to add party banter when kissing Lel and Zev outside of camp. I am sure its a lot of work and I for one much appreciate the work you are putting into this!!!

#25
Vaire

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I've only added a few text lines (player responses), and have not changed any of the NPC text. I'm using the 1.01 toolset download, which as far as I can tell, only includes the English files. I have no idea how localization is handled, but I will look into it for future versions and hopefully be able to come up with something (although I might need assistance with translations for the player response choices I added, hehe).

Edited by Vaire, 16 December 2009 - 02:32 AM.


#26
Swung

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Lovely mod!

For suggestions-
In the console game, Wynne can teach Spirit Healer. Could this be in the files of the PC game, like the uncovered Blood Mage dialogue?

http://social.biowar...t/1345/#details
I am not sure because of my english, but is this a dialogue the game left out? If it is modder's own creation, though, I would not ask you to take.

#27
Vaire

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Since I'm posting anyway, a quick update on the party banter when kissing Leliana or Zevran. I'm currently sifting through dialogue, trying to find appropriate sound bytes for comments. Once I finish that, I'll need to create the new dialogue trees, so it will still be a few days at least.

**OC plot spoiler**

@Swung: the mod you linked to is using dialogue options from Alistair's "friend" endings, to make the PC able to sacrifice herself in Alistair's "love" ending. In the vanilla game, it seems the designers deliberately forced the PC to accept Alistair's sacrifice if he is in love with the PC (even if he is supposed to marry Anora). I actually would have liked that option though (rather than leaving Alistair at the gates), so I will probably include a similar addition in the next version... I would not stand there and argue with him, I would grab the sword and do it while Alistair was still talking, heh.

It doesn't appear there is any dialogue included in the PC database to handle Wynne teaching the player Spirit Healer. I would also have liked a more interesting way of learning it than buying a book; I may see if there are sound files of Wynne's that can be used/edited to handle such a thing, but that would be after completing other phases of the mod.

#28
Swung

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Ah thank you, that would be nice sometime when you are done with more important parts.

Disappointing that they left out Wynne teaching, I thought I could help. :)
It must have fallen when the developing time ran out, like Ranger.

#29
cyberkitten01

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This is an excellent mod. Thank you :)

#30
q785921

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Hey, great mod. Thought you'd like to know that I just ran through the Circle Tower as a Blood Mage, and the dialogue with Wynne at the end worked great! I'm really glad to have it too; it makes the story that much more detailed.




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