Nub needs nudge
#1
Posted 21 December 2009 - 10:32 PM
As I said, my knowledge is not even on the learning curve so if you start by assuming I know nothing you are right.
I tried the DAToolset but it looks like it more to set up new dungeons and towns and stuff than to actually modify clothing models. Anyway I would like to learn how to use Blender.
I also know nothing about scripting so that thing that is supposed to convert stuff into usable Blender format inside of blender using script is also useless to me. I don't mind extracting stuff to a folder, using a program to convert it to a Blender usable format, saving that to another folder, etc. but I need step by step instructions to do anything. The instructions for modifying stuff inside of Blender are understandable to me (mostly).
#2
Posted 22 December 2009 - 11:47 AM
I am a total noob. I don't even know how to start. I have downloaded Blender because it seems to do what I want it to do. What I want to do for a first project is to edit the mage robes so they are sexier, removing some of the material, adding some other places and making some translucent. Nothing adult, really. I read some of the so-called tutorials but they are confusing because I am not even on the learning curve yet. I figure if I can figure out how to get robe models from the game into the Blender program and back into a .dds file for placement in the override folder. Once the file is in the Blender program I think I can figure out how to modify it there but I can't even locate a mage robe to move to the other program much less how to move it.
As I said, my knowledge is not even on the learning curve so if you start by assuming I know nothing you are right.
I tried the DAToolset but it looks like it more to set up new dungeons and towns and stuff than to actually modify clothing models. Anyway I would like to learn how to use Blender.
I also know nothing about scripting so that thing that is supposed to convert stuff into usable Blender format inside of blender using script is also useless to me. I don't mind extracting stuff to a folder, using a program to convert it to a Blender usable format, saving that to another folder, etc. but I need step by step instructions to do anything. The instructions for modifying stuff inside of Blender are understandable to me (mostly).
Update: I figured out how to extract the DDS files. Anyone know a converter that I can use with out needing to know script?
#3
Posted 22 December 2009 - 01:28 PM
Or am I going down the wrong path of thought and need to have another model to wrap it onto first? If so, what where how?
#4
Posted 22 December 2009 - 03:01 PM
#5
Posted 22 December 2009 - 05:54 PM
DSS-Files are always flat, thatīs the nature of each texture.
Is there a way to get it to be 3d so I can see what goes where and edit it that way? It is impossible to see when it is flat.



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