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Vampire Revolution


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#81
forli

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In response to post #14875093. #14875563, #14878468, #14882508, #14928366 are all replies on the same post.

Install the new version.
It should fix the problem.

#82
forli

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In response to post #14875178. #14875408, #14882718, #14887247, #14899636, #14900801, #14901891, #14913891, #14918826 are all replies on the same post.

Install the new version and tell me if you still have these bugs. (I suggest a clean save).

Edited by forli, 20 May 2014 - 10:59 PM.


#83
xXBlaze123Xx

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In response to post #14875093. #14875563, #14878468, #14882508, #14928366, #14928396 are all replies on the same post.

It did. But now i notice that the "days as a vampire" stat doesnt change after waiting or sleeping 24 hours. Also, how do you level up?

#84
WithBloodSkies

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I really am enjoying this ever since I installed it. However there is two issues. I don't care for Chameleon since it really does nothing anyway and I like to see my character. Second, after feeding is it suppose to kill the characters or almost kill them? A few have died and survived.
I've checked the ini to see if I could disable Chameleon but I see no option. Hopefully in the future you add this.

I'd like to ask a question though.. will we have HUD support? I know that seems silly but it'd be nice to visibly see my blood level etc. I've also wondered how many times do I need to feed to level I guess? I know this is a new mod but I really enjoy this as the last one I tried was really dated and broke a lot of stuff.

Edit: After encountering Vampire Hunters, they completely destroyed my visibility by graphical glitches. Saving and restarting helped but I captured the extra graphical glitches found -

1.) http://i1273.photobu...zps18cdf8c3.png

2.) http://i1273.photobu...zpsa3791386.png

Edited by WithBloodSkies, 21 May 2014 - 06:09 AM.


#85
forli

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In response to post #14935606.

About graphic, VR only add some effect shaders (which only play on vampires, not vampire hunters) and some animation (which only play when doing actions like feed, telekicontrol and telekiblast). Also, the vampire hunters use vanilla/UOP assets, so any graphic problem comes from these ones or from another mod which replace them.
It's very likely VR is not the cause of your graphical glitches.
Can you post more screenshots on this? With these 2 screenshots it seems to me a skeleton problem.

Chameleon: I will add an option to disable it.

HUD support: sure! You can use HUD Status Bars. There's already a file called "Vampire Revolution - HUD Status Bars.txt" in the Docs folder. Use it to configure your HUD

Level-up: At first you gain levels each 25 bites. But at higher levels you need 50 bites, and the latest levels require 100 bites.

Edited by forli, 21 May 2014 - 08:01 AM.


#86
forli

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In response to post #14875093. #14875563, #14878468, #14882508, #14928366, #14928396, #14929511 are all replies on the same post.

This is something I noticed: the stats update after some time, so wait some seconds after you sleep/wait then check your stats. Sometimes they only update after 25 hours because of a little limitation in AddActorValue.

About vampire level: you need to feed! That's it!
Feeding may times will increase your vampire level.

Edited by forli, 21 May 2014 - 08:06 AM.


#87
Fafnir01

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V 1.02 here is what i got for now

Contracting disease of vampirism and converting into one, messages appears and work as intended (nice effects by the way) so as bonuses and weakneses, they are added correctly.
Garlic weakness works properly, and makes your vampire turn red if near or carrying it.

Bugs i have found so far
-The bug of the menu saying you are not a vampire still persists, so i assume the scripts still fail on some line, i will try to look for it.
-Minor spelling error in the last text of becoming a vampire *My heart dont beat anymore, what the hell iīm death or something?", it should be "dead" but i liked that message, wasnīt expecting it.
-First big bug: when becoming a vampire there seems to be a strange aura around you, the one i think it may be is like a whitening aura that seems like a fog, well in our case this aura is a lot of pink boxes that surrounds you, however you can move in first person and it doesnīt bother much, even with formid finder i could not trace with mesh or texture is failling (you cant target properlly the pink aura to find itīs ID)

-Secong one: i got to waterfront to feed, then i got two problems
In the first attempt to feed with G, the anim doesnīt showed, however the message appeared of blood is good, in the next attempt the anim played properlly, at least in my game the first time do not work or it works from far on the npc.

Then i tried to feed on a sleeping one using the default vanilla sistem of feeding on a sleeping person, for my surprise the message appeared that the blood was good but my character went into a state of starvation, i tried a few more times and the results were the same. Although if you feed with the G key on a non sleeping NPC removed the state of starvation.

If i find something else i will let you know.

Edit: i have checked a few scripts that may give you a clue about it,

-vrgetstarvation effect, maybe just after converting to a vampire does it apply the effect?
-vrgetsuneffect
-vrgetvampiredamage maybe the sun/light shader effect? line bSunshader
-vrtokenscripttransformvampire
I am no expert, but i hope it may help.

Edit 2: even after waiting or sleeping for days, the player dont get the starvation state, it seemed as if there was no blood loss at all, in fact we could attibute this that the script is wrong somewhere, saying you are no vampire but giving you the bonuses and weakneses, or it could be that it does work but another script is stopping the first from working.

Edited by Fafnir01, 21 May 2014 - 05:18 PM.


#88
Doom6ringer1337

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For the ten mins i've been playing,it worked like a charm.Harvesting garlic works,people with low health i feed on die and don't cause a crash and stats boosted by vampirism increase.
Edit:Yup,playing for a little while now.I noticed something weird.I play with Oblivion XP and every time i force feed and kill and aggro actor(for example a bandit),i receive a bounty and an infamy point.Before even completing a quest,I already had 3 infamy points and almost got arrested 2 times.
Edit II: Wait nevermind,i collect these points even without Oblivion XP.Doesn't make sense that a bandit that just died somehow reports my condition to the guards.

Edited by Doom6ringer1337, 21 May 2014 - 03:10 PM.


#89
MASTABLASTA

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In response to post #14938101.

I got the same bug as him, when I feed on a sleeping person I enter the state of starvation. If I feed for the second time on a sleeping person without force feeding on someone, I start to lose health rapidly and die. For now, only force feed works but it sucks for stealth chars which dont have high enough strength

#90
forli

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In response to post #14942345.

About infamy: it's comes from the vanilla bounty/infamy system: every 500 bounty you automatically gain an infamy point. I will reduce the crime bounty from bites to reduce this.

Also, it seems that the bandit is not considered evil somehow (bounty is only added if you bite a "not evil" char. In oblivion an actor is evil if he has on or more evil faction and NO GOOD FACTION. If your bandit is not evil, then he has a good faction. I will revise this for 1.03.




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