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Companion Vilja


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#6261
Emma

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In response to post #17216994.

Ugh, I honestly don't know the answer... I HAVE known the answer, but I can't recall anymore. Can really npcs use the tail slot unless they are khajiits or argonians? I thought the player was the only one who could do this?

Maybe you should ask the mod author of the mod that uses tail slots instead? Or maybe Apachii, with her broad experience (she is still modding). I've never been very knowledgeable when it comes to clothing and armor.

#6262
Emma

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In response to post #16937139.

Thank you so much :)

#6263
Keaten

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In response to post #17419019. #17503729 is also a reply to the same post.

Thanks for responding, Emma!

1) I haven't made any changes to Vilja that I could think of and I don't use any mods that would modify her stats or personality.

2) Oh okay, I didn't realize I had to lose 2% of my health for her to aid me when I have her set to that mode. I'm at the point where I don't take very much damage from enemies anymore, so that would explain it. Thank you for clearing that up. And oh they attack me, but they prioritize her - meaning they'll only turn their attention to me if I take out enough of their health whilst they gang up on Vilja. Otherwise, they do not see me as a threat and I can literally sit there and watch them gang up on her.

So what do you propose I do? I doubt it's Deadly Reflex, because I actually had her working properly for a month or two before this. Do you propose I just disable and re-enable the mod? Do you think that might solve it?

Edited by Keaten, 15 August 2014 - 05:55 AM.


#6264
Emma

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In response to post #17419019. #17503729, #17511059 are all replies on the same post.

So you do notice a behaviour in enemies' approach to her now compared to previously? It means something has changed in your game. Either you have added a new mod that changes enemy behaviour, and you think that you have not, or Vilja could be effected by a spell/curse that has lowered her personality (and thereby made enemies more "attracted" to her... iin a bad way).
Open the console and click on Vilja, so that her formID shows up at the top of the console.
Type:
GetAV personality

The value should be at least 80, which is what she has in the construction set.

If it is lower, she is effected by a spell. I think in order to remove the spell effect from her through console you have to know the formID of the spell, so it's probably easier that you try and a) cast Vilja's attack spell on *Vilja* to reset as much as possible on her, and if this doesn't help, use one of your own restoration spells to remove the spell effect from her - I don't recall the names of the spells from the top of my head, but there are some that removes spell effects from others.

part 2) of your question seems to have been cleared already, and that's good :). Unfortunately, checking player's health is the only way to achieve a good way to check when Vilja should attack.

#6265
Keaten

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In response to post #17419019. #17503729, #17511059, #17522154 are all replies on the same post.

So I've been doing some testing all morning:

I checked her personality via console and it's set at 80.06, so that doesn't seem to be the problem. I unchecked every single esp other than the officials, and the problem persisted.

However, I have narrowed down the problem. It seems the factions added by the official add-ons are the ones acting this way. I tested the vanilla enemies and they seem to be working properly. The bandits added by the Orrery add-on and the Drothmeri faction added by the Mehrune's Razor add-on are not working properly, especially the Drothmeri (these are the guys I can literally sit back and watch them gang up on Vilja). I've been doing those two add-ons most recently, so that is why it appeared to me all the enemies were acting this way. Is this a known problem? I know you've said your attempts to let enemies focus on the player instead of Vilja don't work with added factions, so does that apply to all the factions added by official content, as well?

2) It's actually funny what was happening. I was taking damage and then Vilja would restore my health to full, so I would never actually reach the 2% threshold and have her start helping out. So everything is working properly as far as that goes :)

Thank you very much for your continued support.

Edited by Keaten, 15 August 2014 - 08:07 PM.


#6266
jet4571

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In response to post #14815648.

Tis a gift to Emma and her fans. I am glad you like it.

#6267
Emma

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In response to post #17419019. #17503729, #17511059, #17522154, #17528989 are all replies on the same post.

Ah, I see!

Well, we ensured that it would work properly with Shivering Isles and, I believe, with Knights of the Nine (I don't have the construction set available right now so I can not check), and we ensured it would work with OOO, MMM etc. BUT I don't think we did anything with enemies from the small DLCs.


With a character who has normal health and normal armor, the loss of hp should be such that Vijla would run to your assistance before she healed you. But if you have this high health and good protection, it could indeed be like you say.

#6268
Keaten

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In response to post #17419019. #17503729, #17511059, #17522154, #17528989, #17576699 are all replies on the same post.

Ah, okay. So I'll probably just leave Vilja at home whilst doing them then, lol.

Thank you very much for helping me out, and keep up the excellent work! :D

#6269
Kraphomus

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In response to post #17216994. #17504114 is also a reply to the same post.

Since I only wanted the tail slot for clothing, I ended up sticking the skirt meshes with the pants, and now Vilja is finally looking killer: http://i.imgur.com/La7BsfL.jpg

I'll take the chance to thank you for hard work and congratulate you on which has remained one of my favorite Oblivion mods for years. It's nice to see this kind of dedication and support after all this time.

#6270
fridjhon

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Wow, Emma!! Superb work!! Such care and attention to detail. The best companion mod by far. I really appreciate the hundreds (thousands?) of hours it must have taken you to create Vilja. She is such a joy! Thank you so much!!




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