D: I ruined the surprise? Sorry...I didn't mean to. >_<
The Black Knight
Started by
MetaKnightFan
, Dec 29 2009 07:21 PM
118 replies to this topic
#91
Posted 12 February 2010 - 09:27 PM
#92
Posted 12 February 2010 - 11:00 PM
Looking good unavi
. I'm looking forward to this, too.
Though if I may say, I don't think the other version of Ragnell would go with your armour
Though if I may say, I don't think the other version of Ragnell would go with your armour
#93
Posted 18 February 2010 - 12:03 AM
this isnt dead is it, there hasn't been an update in a while, and im gettin scared
#94
Posted 18 February 2010 - 09:05 AM
not dead don't worry, but it is ture that there wasn't any progress i had a realy rough week in school. The only thing i did was experimenting with the new animated cape.
Real updates will come only next week when i have holidays. Sorry for this delay.
Real updates will come only next week when i have holidays. Sorry for this delay.
#95
Posted 01 March 2010 - 05:42 AM
Hi y'all
here's a little thing to prove this is not dead:
This is some game testing of the movmed of the new cape. I tried to edit the original skeleton but had so many trobles with exporting it that i ended up using the skeletobeast instead and using the tail bones for the cape. I might tweak it a lil before realsese but the other things are now pretty much finished.
There is no helmet in the video as i had some problems and i was to lazy to fix them (probably just a path error, as i had to reistall oblivion this week and move all the files in a differetn location.)
P.S: don't mind the music, it's a recording of me testing some audio programs
here's a little thing to prove this is not dead:
This is some game testing of the movmed of the new cape. I tried to edit the original skeleton but had so many trobles with exporting it that i ended up using the skeletobeast instead and using the tail bones for the cape. I might tweak it a lil before realsese but the other things are now pretty much finished.
There is no helmet in the video as i had some problems and i was to lazy to fix them (probably just a path error, as i had to reistall oblivion this week and move all the files in a differetn location.)
P.S: don't mind the music, it's a recording of me testing some audio programs
#96
Posted 01 March 2010 - 06:31 AM
haha thats some sick armor!...i would rate it
EPIC!
EPIC!
#97
Posted 01 March 2010 - 03:08 PM
Dude!! how do you get the cape to move like that? It looks awesome by the way
#98
Posted 01 March 2010 - 07:39 PM
Dude!! how do you get the cape to move like that? It looks awesome by the way
As i said it moves like a tail of a khajit or argornian would. I realise that it is not he best way to go but is the only for me. I Figured out do to this while examinating the Dancer's clothes models. Basicaly it is the same thing but my cape is wider.
#99
Posted 02 March 2010 - 05:27 AM
Your a genous to get the cape to move ike that !! Do you think you could apply that to a tapetry so that it could act like a secret door and when you run into it it moves with you !
#100
Posted 02 March 2010 - 12:54 PM
No that would be cool but not possible as the cape is weighted to the bone... that's why it moves with you



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