I've been attempting to create a character that is basically a human/elf version of the Lady of the Forest. My goal originally was to insert the Lady's face into one of the preset slots in the character creation which I could give normal skin/eyes/etc. The main problem I'm facing at current is thus;
Is it possible to convert creature parts into parts for playable races? Specificially is there any way I'd be able to take the Lady's head shape and create a face morph with human tone skin/eyes? Or can the creatures only be taken as a whole creature rather then cut up into parts?
Another question I'd ask is if you could do the same thing with the Lady's entire body, stripping all the bark/tree texture away and simply turning it into a female body mesh, with customisable skin/etc as normal?
Any help at all is appreciated.
Queries on the Lady of the Forest Model
Started by
Anisarian
, Jan 01 2010 06:40 PM
No replies to this topic
#1
Posted 01 January 2010 - 06:40 PM



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