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Return of Shadows Chapter I


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#1381
Executor64

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im looking at the screens and i don't get it
Not every faction must have it's own unique armor and weapons, and not every quest must give away something super inturesting.
I really think vanilla armors would re-connect this mod with the world it is set in, and if not that considering using someone else's armors would be a thought.

example
http://i102.photobucket.com/albums/m86/jackmix69/ScreenShot791.jpg
or
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcS0zlMIgE_M-ftsVAxMaHbAhq74LyaB_jJhAWwJVh1kS7ZzlE0x

Edited by Executor64, 22 November 2013 - 02:23 AM.


#1382
JeRize

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I really appreciated that you still work on this mod! Really looking forward to the update for chapter one and looking forward to chapter two!

#1383
JeRize

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In response to post #9083657. #9341133 is also a reply to the same post.

You should create posts about picking up RoS 2 in different forums... Maybe someone is willing to help you with development!

#1384
Glisp

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In response to post #9083657. #9341133, #10305047 are all replies on the same post.

good to see you picking up this mod again. Can't wait for the sequel.

#1385
Winky1121

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Can someone tell me how the questline is activated in this mod?

#1386
Seraphimon

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Just completed the last quest, and I can't wait for Chapter II. Possibly some voice-acting next time?

Edited by Seraphimon, 08 January 2014 - 08:15 PM.


#1387
Seraphimon

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In response to post #6564680.

If you don't like the music, you could always just delete the files that add the music, and put the originals back in. That's what I did.

#1388
Seraphimon

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In response to post #10338861.

Get your infamy up to 5, then wait around for a bit.

#1389
freefall7636

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not sure if this was part of the plot twist, but if it is than spoiler alert i guess, so do not read on unless you want me to spoil something not said in the desc.

I kinda dislike how you failed to mention that the story borders onto DeathNote. though its a very good mod, i more than likely would not have installed it had i know you were suddenly going to find a Deathnote in the other note, and Ryuk would run out of some random room or appear or whatever.
sort of hate it when mods and story's border stuff like other games and movies and stuff.

also Mirage should not say bittersweet so much, she seemed kind of obsessed with the word...

A better in-game description on each of the orbs would be nice, i was unsure if some gave me a spell or item or a boost. instead of "crush on player for 1 second" like "crush on player for spell" "crush on player for item" just saying.


Thats all, it was a fairly decent mod, cool scythes, sadly they are slow and bulky weapons, not fast like one would hope. if the deathnote cross-over was the plot twist, well congrats cus i really did not see that coming. though you did great work on the mod, and it is better than most. and its cool you worked so hard on it. so thanks for the cool mod. aside from the deathnote stuff 8/10

Edited by freefall7636, 14 April 2014 - 02:25 AM.


#1390
ba6a

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I really want to play this, but Derek Strongwolf keeps teleporting me up into the air whenever I walk by him. Then I appear in the arena where I float down to the earth slowly, and he and a bunch of wolves proceed to kill me.




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