I was wondering if anyone knew how to alter the threat generated by armor. This is taken from ai_threat_h.nss using the toolset.
const float AI_THREAT_PERCEIVED_ARMOR_LIGHT = 5.0;
const float AI_THREAT_PERCEIVED_ARMOR_MEDIUM = 10.0;
const float AI_THREAT_PERCEIVED_ARMOR_HEAVY = 10.0;
const float AI_THREAT_PERCEIVED_ARMOR_MASSIVE = 10.0;
I'd like to increase the values for heavy and massive armor, but I'm unsure of what other scripts I will need to compile to make this work.
Perceived threat from armor
Started by
wantofu
, Jan 05 2010 03:30 AM
No replies to this topic
#1
Posted 05 January 2010 - 03:30 AM



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