Name: Texture Replacer
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Version: v1.7a
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Texture Replacer
Started by
Guest_Plugin Manager_*
, Apr 01 2006 07:09 AM
7 replies to this topic
#1
Guest_Plugin Manager_*
Posted 01 April 2006 - 07:09 AM
Guest_Plugin Manager_*
#2
Posted 02 November 2006 - 08:57 PM
Nice man, I'm gonna start retexturing all of bethesda's clothes with close matching eshme's clothes thanks to your mod
10/10
10/10
#3
Posted 27 May 2007 - 12:41 PM
This is what I was looking for thanks a lot really helped.
#4
Posted 02 September 2010 - 03:17 AM
It's completely useless because if you have nifscope you can change and fit textures as you want and the script system doen't work.
#5
Posted 19 September 2010 - 12:56 PM
@LordKarnak:
Well, hopefully you never need to change several textures in 100+ files at once (i.e. retexture a tileset) with TR it will take less than a minute, how long will it take with Nifskope?
Anyway, this tool was writen long before Nifskope existed, it worked fine on many PCs since its first release in early 2003, and if the "script system" doesn't work on your computer, you either have an utterly broken Windows installation, or have no idea what the command shell is, or that such a thing even exists.
Well, hopefully you never need to change several textures in 100+ files at once (i.e. retexture a tileset) with TR it will take less than a minute, how long will it take with Nifskope?
Anyway, this tool was writen long before Nifskope existed, it worked fine on many PCs since its first release in early 2003, and if the "script system" doesn't work on your computer, you either have an utterly broken Windows installation, or have no idea what the command shell is, or that such a thing even exists.
Edited by jog, 19 September 2010 - 01:01 PM.
#6
Posted 11 May 2011 - 06:06 AM
This is an incredibly useful utility. I just downloaded it about an hour ago, and it has already saved me several whole evenings of work that I had anticipated doing as I package the resources for my large mod.
Thanks so much for this. As a Linux user who is having to learn Windows just for gaming, I appreciate that there is someone who "gets" the usefulness of the command shell for repetitive batch operations! Not everything belongs in a GUI. :-)
BTW, you apologized for your documentation, but I found it to be perfectly clear.
Syscrusher
Thanks so much for this. As a Linux user who is having to learn Windows just for gaming, I appreciate that there is someone who "gets" the usefulness of the command shell for repetitive batch operations! Not everything belongs in a GUI. :-)
BTW, you apologized for your documentation, but I found it to be perfectly clear.
Syscrusher
Edited by syscrusher, 11 May 2011 - 06:07 AM.
#7
Posted 06 September 2011 - 08:23 AM
You know, as I have about 15GB of clothing and armor mods with 2000+ meshes, this mod is a godsend. With a recursive DOS batch file I was able to replace a bunch of textures in hundreds of .NIF files and it took only one minute or two.
#8
Posted 01 May 2012 - 04:38 PM
Hello!
I continue to use this utility heavily and really love it, but I have a small problem. I want to use it in a batch file to interrogate the textures used without changing anything. This works fine running "tr" from the shell, but if I try to redirect its output to a log, the log is empty except for the line with the filename. It appears "tr" writes the detailed output directly to console rather than stdout or stderr streams. Is there a workaround for this?
Thanks again for a fantastic utility. Endorsed!
I continue to use this utility heavily and really love it, but I have a small problem. I want to use it in a batch file to interrogate the textures used without changing anything. This works fine running "tr" from the shell, but if I try to redirect its output to a log, the log is empty except for the line with the filename. It appears "tr" writes the detailed output directly to console rather than stdout or stderr streams. Is there a workaround for this?
Thanks again for a fantastic utility. Endorsed!



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