For some reason I can't even get the game to start with MMM installed, just crashes as it loads up. If I could get some help that'd be awesome.
Crash Errors/Solutions
Started by
Sti3ld3rby69
, Jan 11 2010 10:54 PM
71 replies to this topic
#31
Posted 15 December 2010 - 10:15 PM
#32
Posted 19 December 2010 - 07:53 PM
I don't know if anyone else got this, but I was being beamed onto mother ship zeta, and it crashes during loading. I disabled MMM, and it worked. Any ideas?
#33
Posted 24 December 2010 - 07:43 PM
ive tried checking different combos of esp's and ive checked the esm ansd i have archiveinvalidation invalidated running but my game crashes on start up if i have any of this mods esp/esms checked in my data files any help?
#34
Posted 09 February 2011 - 06:12 PM
Hey, I download it works great but when i go up to creatures, lets say a giant ant or radroach they go a grey/silver colour. also I went up to a igauna it went silvery/grey and then the game crashed
Other mods im using are all dlc,WMK,Fellout and the GNR radion mod that adds more songs.
Thanks for any help
Other mods im using are all dlc,WMK,Fellout and the GNR radion mod that adds more songs.
Thanks for any help
#35
Posted 09 February 2011 - 07:22 PM
I have encountered problems with the live iguanas, too. Selling them to a trader => ctd!
#36
Posted 13 March 2011 - 12:00 AM
I just downloaded v. 6.1 yesterday and I've noticed two instances where MMM creatures were seemingly 'tranquilized' or otherwise complete placated in the face of imminent danger.
The first occurred after having just made it up to the abandoned Sniper's Shack (the one with the Victory Rifle). After a short scene in which a vertibird deposits Enclave soldiers on the nearby clifftop, all of the nearby Super Mutants began their decimation of the unfortunate platoon while the only Super Mutant Enforcer of the bunch stood idly by, watching his enemy brethren lay waste to everything in site except him.
The second incident was just North West of the Reclining Groves Resort Homes. I stumbled upon a Night Ghoul p*mp-slapping an Abominable Mutant into submission while his seemingly numb victim took it like a champ without blinking once. Thinking I might get a reaction out of the bigger of the two uglies, I moved closer, only find the same apathetic gaze stuck on his face and not even the slightest hint that my presence was noticed.
I didn't notice anyone else experiencing these issues, but I still hope this helps nonetheless.
The first occurred after having just made it up to the abandoned Sniper's Shack (the one with the Victory Rifle). After a short scene in which a vertibird deposits Enclave soldiers on the nearby clifftop, all of the nearby Super Mutants began their decimation of the unfortunate platoon while the only Super Mutant Enforcer of the bunch stood idly by, watching his enemy brethren lay waste to everything in site except him.
The second incident was just North West of the Reclining Groves Resort Homes. I stumbled upon a Night Ghoul p*mp-slapping an Abominable Mutant into submission while his seemingly numb victim took it like a champ without blinking once. Thinking I might get a reaction out of the bigger of the two uglies, I moved closer, only find the same apathetic gaze stuck on his face and not even the slightest hint that my presence was noticed.
I didn't notice anyone else experiencing these issues, but I still hope this helps nonetheless.
#37
Posted 18 March 2011 - 05:05 PM
Hello, I have a big problem with super mutant gargantuan and with the original super mutants behemtoh(GNR,takoma,jury street,capitol building).When I kill or do knokdown a gargantuan, it curls up like a ball bouncing, the original super mutants behemoths when I kill or do knokdowns thy're stretch the limbs.I hope someone knows that they are errors and how to solve them.
#38
Posted 20 March 2011 - 04:42 PM
If I Try to put wild iguana in a container it crashes anyone else have this problem?
#39
Posted 20 March 2011 - 05:40 PM
I get instant CTD on trying to read skill books. Always. Anyone experiencing the same thing? Edit : found the cause, Scavenger of the Wasteland mod loaded prior to FWE modules causes this, loading it after those will make the crash go away but override the FWE skill books by the regular vanilla ones...
Edited by Billy1969, 20 March 2011 - 06:02 PM.
#40
Posted 26 March 2011 - 09:05 AM
Have some problems.
My loadorder:
[X] Fallout3.esm
[X] Project Beauty.esm
[X] Shojo Race.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] BrokenSteel.esm
[X] Apocalypse Armory.esm
[X] Mart's Mutant Mod.esm
[X] Sharing and Caring Companions.esm
[X] EnhancedChildren.esm
[X] AliciasCuteShop.esm
[X] Project Beauty- Point Lookout.esp
[X] BrokenSteel1.esp
[X] BrokenSteel2.esp
[X] Project Beauty- Broken Steel.esp
[X] Mart's Mutant Mod - Project Beauty.esp
[X] CRBSOR.esp
[X] Childhood Beginning.esp
[X] Shojo Companions.esp
[X] Apocalypse Armory - Optional Historical Names.esp
[X] Apocalypse Armory - DLC Enhancements.esp
[X] AliciasCuteShopDoorOverride.esp
[X] Slower Levelling - extremely slow.esp
[X] 99+2.esp
[X] Apocalypse Armory.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - Zones Respawn.esp
[X] Mart's Mutant Mod - Tougher Traders.esp
[X] Mart's Mutant Mod - Increased Spawns.esp
[X] Mart's Mutant Mod - Soft Unleveler Hardcore.esp
[X] Mart's Mutant Mod - Dynamic Player Scaling.esp
[X] Mart's Mutant Mod - No Geckos.esp
[X] Mart's Mutant Mod - No Wanamingos.esp
[X] Mart's Mutant Mod - No Iguanas.esp
[X] Mart's Mutant Mod - No Skeleton Decay.esp
[X] Mart's Mutant Mod - No Stalker Creatures.esp
The problem is, nigth ghouls and other ghouls, they are neutral (green on radar) for me and not attack first. What wrong?
My loadorder:
[X] Fallout3.esm
[X] Project Beauty.esm
[X] Shojo Race.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] BrokenSteel.esm
[X] Apocalypse Armory.esm
[X] Mart's Mutant Mod.esm
[X] Sharing and Caring Companions.esm
[X] EnhancedChildren.esm
[X] AliciasCuteShop.esm
[X] Project Beauty- Point Lookout.esp
[X] BrokenSteel1.esp
[X] BrokenSteel2.esp
[X] Project Beauty- Broken Steel.esp
[X] Mart's Mutant Mod - Project Beauty.esp
[X] CRBSOR.esp
[X] Childhood Beginning.esp
[X] Shojo Companions.esp
[X] Apocalypse Armory - Optional Historical Names.esp
[X] Apocalypse Armory - DLC Enhancements.esp
[X] AliciasCuteShopDoorOverride.esp
[X] Slower Levelling - extremely slow.esp
[X] 99+2.esp
[X] Apocalypse Armory.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - Zones Respawn.esp
[X] Mart's Mutant Mod - Tougher Traders.esp
[X] Mart's Mutant Mod - Increased Spawns.esp
[X] Mart's Mutant Mod - Soft Unleveler Hardcore.esp
[X] Mart's Mutant Mod - Dynamic Player Scaling.esp
[X] Mart's Mutant Mod - No Geckos.esp
[X] Mart's Mutant Mod - No Wanamingos.esp
[X] Mart's Mutant Mod - No Iguanas.esp
[X] Mart's Mutant Mod - No Skeleton Decay.esp
[X] Mart's Mutant Mod - No Stalker Creatures.esp
The problem is, nigth ghouls and other ghouls, they are neutral (green on radar) for me and not attack first. What wrong?



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