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Crash Errors/Solutions


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#41
prensa

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_KT_ - Hello!

Didn't spot your message in the disussion section, you've probaly sorted it out by now.

Just in case....

You're using Mart's Mutant Mod - Master Menu Module.esp AND files from == MMM Alternative Configuration Modules ==.

You should use Mart's Mutant Mod - Master Menu Module.esp OR files from == MMM Alternative Configuration Modules ==, never both together.

Or else Freaky things can occur!

Turn off & delete of all of these:

Mart's Mutant Mod - Increased Spawns.esp
Mart's Mutant Mod - Soft Unleveler Hardcore.esp
Mart's Mutant Mod - Dynamic Player Scaling.esp
Mart's Mutant Mod - No Geckos.esp
Mart's Mutant Mod - No Wanamingos.esp
Mart's Mutant Mod - No Iguanas.esp
Mart's Mutant Mod - No Skeleton Decay.esp
Mart's Mutant Mod - No Stalker Creatures.esp

You can adjust all of those settings in game with the MMM menu.

Your load order should be something like this:

Fallout3 & DLC

Mart's Mutant Mod.esm

Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Master Menu Module.esp

Depending on the options you chose & the DLCs you have, you might have some different esps.

But NEVER Mart's Mutant Mod - Master Menu Module.esp & anything from == MMM Alternative Configuration Modules == folder.

Hope this helps!

Prensa

Edited by prensa, 13 April 2011 - 11:45 AM.


#42
pandm101

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Ok, I have a lot of ctd's and I do not know why, it has something to do with super mutants, and possibly the new creatures for some reason I crash whenever something inteeresting (New creatures) spawn, I do not have problems with the different textures, or when behemoths spawn, but all of the new creatures crash my game. (possibly only the ones that spawn with mutants) Because baby deathclaws work fine, along with all the size scaling the only other mods I have installed are the robco certified engineer, calibr, 20th century guns, type 3 body, and various clothing adding mods.

#43
AncientSion

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help anyone ?

I attacked the mutant hideout near bigtown. I saved and died and i loaded my save. The game crashed while loading. Now, i cant load the save anymore. When using another save from megaton, i cant use fast travel (mc) to ride to bigtown, the game crashes at the loading screen.
I can ride everywhere else.

I did ride to the breakfast building and manually ventured to bigtown, it worked. I attacked the mutan hideout and again it crashed in combat and the save could not be loaded anymore. there must be something wrong the mutants.

#44
yocaher

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In the Sacred Bog (Point Lookout) the game _crashes_ right before the last encounter before getting to the Punga Fruit Seed thing. I have to _completely turn off all_ MMM related mods in order to progress.

Any ideas on how to fix this?

#45
Cupcakes5

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I have a problem where if i try to visit an area ( not all) the game will randomly crash i dont know what to do


#46
Cupcakes5

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And it randomly crashes sorry i coudnt add that to it

#47
sylergcs

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game crash teleporting from rivet city to anywhere nere the history museum

only ctd iv had with this

#48
yk0520

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I am getting CTD whenever dealing with merchants. Seems to happen if I sell any of the newer items that drop from the mobs (boar ears,night ghoul eyes,etc).

Figured out the cause.When I attempted to sell the live iguana, it crashes as soon as I accept the trade. Dropping the lizard from your inventory and then selling seems to solve the problem.

Edited by yk0520, 13 September 2011 - 04:48 PM.


#49
Mikandil

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I just installed Fallout 3 game of the year edition (clean) and cannot get latest version of this mod working with Wanderers edition. I’ve followed the guides and done everything but game crashes at launch when this mod is active.
I use latest Fose, foip, Boss (load order is correct), FOMM, latest patch 1.7, ArchiveInvalidation Invalidated is done.
Here is my mods and load order (done with latest boss):
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm


PointLookout.esm
Zeta.esm
CRAFT.esm
CALIBR.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DarNifiedUIF3.esp
DK_BulletTime.esp
UndergroundHideout.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Increased Spawns.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Soft Unleveler.esp
Mart's Mutant Mod - CFW.esp
Mart's Mutant Mod - XFO.esp

Total active plugins: 41
Total plugins: 61


Any idea what might be the issue?

I got it working, I was too hasty for posting this. I had wrong voip file activated :)

Resolved


Edited by Mikandil, 03 November 2011 - 03:29 PM.


#50
Lice23

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I just installed MMM and whenever I try to run the game, it won't let me jump through the intro slides, and when the slides finish passing, the menu background will load, but no menu options show up, and nor does my mouse. What do I do?
Load Order:

Fallout3.esm
Anchorage.esm
BrokenSteel.esm
CALIBR.esm
GNRBuilding_BoS.esm
EVE.esm
Mart's Mutant Mod.esm
EnclaveCommander-NoFreeRide.esm
RH_IRONSIGHTS.esm
DarNifiedUIF3.esp
CALIBRxMerchant.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_Vanilla_NewWeapons.esp
GNRBuilding_Studio.esp
g36mod.esp
ZL-ACR.esp
BoSDX.esp
WinterizedT51bDX.esp
Outcast DX.esp
Dragonskin Tactical Outfit.esp
DragonskinBonusPack.esp
Nova Interaction Revised.esp
RealFragGrenade3.esp
ImmersiveHealth.esp
EVE.esp
EVE Operation Anchorage.esp
RH_EVE_Bridge.esp
outcast_comp.esp
ACE2-1b.esp
LED pipboy light extended.esp
Fellout-Full.esp
Combat Enhanced-Tactics.esp
Ballistics-VANILLA-LessTracers.esp
Triage.esp
JackoMilitaryEquipment1.esp
TUPAM - Uninstaller.esp
M1911.esp
KDS M9Beretta With Ironsights.esp
JackoMilitaryEquipment1_Enhanced.esp
TUPAM - Broken Steel Addon.esp
BoSCrusaderArmor.esp
EnclaveGeneral-BETA3.esp
TUPAM - Anchorage Addon.esp
TUPAM.esp
Vanilla Weapon Upgrades.esp
TUPAM - Anchorage Addon & WinterizedT51bDX Patch.esp
Durga Sells Gauss Rifle.esp
CBP48xGaussRifleM70XExMOD.esp
32SnubnoseBetter.esp
EnclaveCommander EDITS.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp

Thanks in advance!




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