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Dont worry Be hairy


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#31
kzelsama

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Nice models ! They're a little bit high on the polygon count though (the second one has four times as many polys as the massive armor :)). I guess there's lots more hairstyles available from The Sims community, but I didn't know the authors were ok with porting them to other games, since I've never seen them in F3/NWN2/Oblivion.

Adding them to the CC is a two minutes job, but you're treating the models as pure helmets, without using the hair shader, so changing the hair color can give strange results ;) A simple edit of the diffuse and tint textures can most likely fix this, but I'd understand if you don't want to get into the heaps of "chargenmorphcfg.xml" compatibility issues that go with adding stuff to the CC.

You might want to open the .msh files in the toolset or a GFF editor and change the NAME string, otherwise NPCs using hf_har_hc3_0.msh will be seriously bugged.

Still, good luck with this.

#32
Nanaski

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Looking forward to more, thanks for your work

Thanks also to wantofu for easy instructions on getting these in game.

#33
cris_lemeni

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wonderful work, thank you!

#34
clessidra4000

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wonderfull!!!!!thanks!!!

can you insert other colors for the set 1?

#35
naiath1004

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WOW!

I don't know what to say, this is amazing!!!!

Can't wait your updates. Ooh....MARVELOUS!


Besides... Your second screenshot's headmorph could

be shared? It looks fit enough for the concept of hair2!

#36
JackNader

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Horribly inconvenient to install, but absolutely marvelous job! Very impressed with your work :P

#37
acusis

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Anyway, gave the files custom names so I could use them in the toolset. Worked out great. Also appreciate the color variations you included for 002.


What did you rename them to? I can't get them to show up at all in the toolset. Not even as a rainbow blob, just nothing.


I renamed the 2 "---.mmh" files:

hf_har_jnx01_0

hf_har_jnx02_0

Don't add the extention ".mmh" to the end of the file name. They should show up in the toolset, although they won't show in the inital resource open window. You'll need to select "all model files."

Hope this helps

#38
Harlock78

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There will also be new models for the human male, in the future?

#39
SexyNexy

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Can you please make .mop files out of them :)

These hairs are awesome!

#40
Riddleofsteel

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I'm curious where you got the first face morph on the left. Pretty astonishing!




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