I tried using nifskope, but I am confused as heck. I loaded the nif, then tried to browse for the texture. A weird grinding noise came from my computer, and it said can't find c:/blablabla
Is there a way to specify that I don't want it to go in C:, mainly because I dont have a C:
I see the top model, but it is untextured, becuae it is looking for it in C:, and I cant/dont know how to change the path to F:
The program doesn't even seem to recognize dds files.
nude female texture
Started by
Guest_Plugin Manager_*
, Apr 04 2006 02:46 AM
36 replies to this topic
#21
Posted 05 April 2006 - 04:33 AM
#22
Posted 05 April 2006 - 05:45 AM
@darkphantom
hmm? really, i'll do that from now on, thanks for telling me.
about the archive things, i don't know for sure if you need it, but i think it tells the engine to use your custom content rather than taking it out of the .bsa
@silvite
yeah man, try what phantom said, sorry to be a prik, but after that i don't think i can help, youl just have to go boobyless
make it look like that i guess:
hmm? really, i'll do that from now on, thanks for telling me.
about the archive things, i don't know for sure if you need it, but i think it tells the engine to use your custom content rather than taking it out of the .bsa
@silvite
yeah man, try what phantom said, sorry to be a prik, but after that i don't think i can help, youl just have to go boobyless
make it look like that i guess:
#23
Posted 05 April 2006 - 06:03 AM
@darkphantom
hmm? really, i'll do that from now on, thanks for telling me.
about the archive things, i don't know for sure if you need it, but i think it tells the engine to use your custom content rather than taking it out of the .bsa
@silvite
yeah man, try what phantom said, sorry to be a prik, but after that i don't think i can help, youl just have to go boobyless
make it look like that i guess:
I was reading some random thing somewhere .. (er sorry to be vague) .. and it said that tes4 loads stuff by first checking the data folder and looking in the BSA second, so this file should not be needed, no other mod that modfies stuff needed to use it as far I've seen.
after fixing the nif .. I couldn't really see any diffrence in the texture .. which is weird .. and thats with an imperial char .. the new skin is prety distinct (especially after seeing it in nifskope) .. and I don't see any of that ingame (regardless of the ArchiveInvalidation.txt file being there or not) .. so I've sorta given up .. I've gone as far as re-extracting the nif and the beth textures and only replacing the textures naming the files exactly the same .. nothing) .. (the new underwear skin did work .. (with a re-extracted nif) .. so go figure ..)
#24
Posted 05 April 2006 - 06:08 AM
gah! its just not my day
#25
Posted 05 April 2006 - 06:13 AM
I got it to work I think.
I used the femaleupper.bak.nif and applied used the texture in nifskope and it worked. The other one that came with the mod kept being invisible.
I used the femaleupper.bak.nif and applied used the texture in nifskope and it worked. The other one that came with the mod kept being invisible.
#26
Posted 05 April 2006 - 06:20 AM
awasome, good job
#27
Posted 05 April 2006 - 05:40 PM
bonebrew22,
Right now your files texture directory is like:
Textures > Characters > Imperial > female > underwear.dds, underwear_n.dds, upperbodyfemale.dds, upperbodyfemale_n.dds
but it should also have;
Textures > Characters > Darkelf > female > upperbodyfemale.dds (gray toned)
Textures > Characters > Orc > female > upperbodyfemale.dds (green toned)
If not, game uses the default upperbodyfemale.dds texture for those races with your upperbodyfemale_n.dds and that makes a strange result.
Also your new underwear looks cool but it it missing one pixel line on the top, which makes the boy-underwear connectionline to be transparent, which ruins the image ^^.
Hope this helps.
Edit: Here you can see how it looks before you do what you mention above and after you do that:
darkelf
(note 1: I am using bFaceGenTexturing=0 so skin tone would look different in you)
(note 2: I use purple on darkelf nipple color because thats how it was on daggerfall)
Right now your files texture directory is like:
Textures > Characters > Imperial > female > underwear.dds, underwear_n.dds, upperbodyfemale.dds, upperbodyfemale_n.dds
but it should also have;
Textures > Characters > Darkelf > female > upperbodyfemale.dds (gray toned)
Textures > Characters > Orc > female > upperbodyfemale.dds (green toned)
If not, game uses the default upperbodyfemale.dds texture for those races with your upperbodyfemale_n.dds and that makes a strange result.
Also your new underwear looks cool but it it missing one pixel line on the top, which makes the boy-underwear connectionline to be transparent, which ruins the image ^^.
Hope this helps.
Edit: Here you can see how it looks before you do what you mention above and after you do that:
darkelf
(note 1: I am using bFaceGenTexturing=0 so skin tone would look different in you)
(note 2: I use purple on darkelf nipple color because thats how it was on daggerfall)
#28
Posted 05 April 2006 - 07:35 PM
ohh, thanks for telling me whats up, i guess i'll release one more version
#30
Posted 06 April 2006 - 04:54 AM
updated with dark elf and orc textures
ok, i hope this is the last version cuz i want to work on my other project
edited mithril armor!
ok, i hope this is the last version cuz i want to work on my other project
edited mithril armor!



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