stat stick? I don't follow
Request: New Gray Warden
Started by
chaoscontrol9
, Jan 26 2010 08:57 PM
13 replies to this topic
#11
Posted 19 March 2010 - 04:51 AM
#12
Posted 19 March 2010 - 08:52 PM
It's a WoW Term.
It's basically for Druids/Casters who would equip weapons at early levels solely for the stats it would give you (Mostly Stam, for more health)
I meant equipping Modded Necks/Rings/Belts with higher stats to Compensate for a lack of a Chest so that she could have a winged Torso model, because, as you said, it disappears when a Chest plate is equipped. Therefor Remove the need to equip a chest piece, and she can have her wings all the time XD
It's basically for Druids/Casters who would equip weapons at early levels solely for the stats it would give you (Mostly Stam, for more health)
I meant equipping Modded Necks/Rings/Belts with higher stats to Compensate for a lack of a Chest so that she could have a winged Torso model, because, as you said, it disappears when a Chest plate is equipped. Therefor Remove the need to equip a chest piece, and she can have her wings all the time XD
#13
Posted 19 March 2010 - 08:58 PM
those trinkets (rings, belt, necklace) would barely ever be used on said character, unless they're all "soulbound" to said creature... (by either making it a separate class or just bind it to her 'name'
if I would be making this (which I ain't due to lack of PC-power) I would make her a separate class, which would not be available as a starting position... all the armor she could wear would be class specific, and by doing so it should work =P
if I would be making this (which I ain't due to lack of PC-power) I would make her a separate class, which would not be available as a starting position... all the armor she could wear would be class specific, and by doing so it should work =P
#14
Posted 19 March 2010 - 11:21 PM
Ohhhhh I see. So basically handle all the armor in a similar method to that used by shale and dog. Gotcha. Yeah, thats how it would have to be done, since basically the character would have a "creature" body (meaning one that doesnt show armor affects).
There's also a method to restrict requirements via character name in the toolset. So for instance if you were making this as a PC, you could make it so that the items are available only to a Player character. You can also set requirements for a particular character, such as Morrigan's Robes which are specific only to Morrigan.
There's also a method to restrict requirements via character name in the toolset. So for instance if you were making this as a PC, you could make it so that the items are available only to a Player character. You can also set requirements for a particular character, such as Morrigan's Robes which are specific only to Morrigan.



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