Is there one? A save game editor, that is. I'm trying to find one because mid game I realize that I DONT need blade AND markman skill. Havent even used the bow till now. I would like to substitute bow with a magic skill but if I use the debug menu with ~ command and "showclassmenu" to edit my class, all my skills are brought down to a way lower value.
So if anybody knows of a save game editor or some other way to modify the character without the "side effects", please lemme know.
thx
Save Game Editor
Started by
VolTKruegeR
, Apr 06 2006 07:33 PM
5 replies to this topic
#1
Posted 06 April 2006 - 07:33 PM
#2
Posted 06 April 2006 - 08:48 PM
So if anybody knows of a save game editor or some other way to modify the character without the "side effects", please lemme know.
thx
rough way to do it...
1) Write down the values of your skills and attributes
2) Use the showclassmenu to change some stuff around
3) Use the player.setav *attribute/skill* #number# (example: player.setav mercantile 50)
note, using any other command then set av will most likely freeze the skill making you unable to continue progressing in it.. setav is the only command you should use to change attributes and/or skills.
I hope that answered your question.
#3
Posted 06 April 2006 - 11:12 PM
Oh hey, I was just about to give you this link:
http://elderscrolls....ats-tweaks.html
but seems help has already come
.
Strange there's so many commands that seem alike, "set" "get" "mod" "force", ex. there's also ModPCSkil, ModPCAttribute, GetActorValue, SetActorValue, ModActorValue, ForceActorValue. Weird. But since I don't have Oblivion, I would trust McLeods reasoning, that the one called SetActorValue is the one to use (the command is as McLeod writes)
http://elderscrolls....ats-tweaks.html
but seems help has already come
Strange there's so many commands that seem alike, "set" "get" "mod" "force", ex. there's also ModPCSkil, ModPCAttribute, GetActorValue, SetActorValue, ModActorValue, ForceActorValue. Weird. But since I don't have Oblivion, I would trust McLeods reasoning, that the one called SetActorValue is the one to use (the command is as McLeod writes)
#4
Posted 08 April 2006 - 09:16 AM
Thanks much guys! I will definitely try what you said Mcleod.
and I'm also gonna check out the link o-seven.
great help
thx
and I'm also gonna check out the link o-seven.
great help
thx
#5
Posted 16 April 2006 - 03:30 PM
is there at savegame editor that can give me to level 2?
MVH Bruno
MVH Bruno
#6
Posted 16 April 2006 - 05:35 PM
is there at savegame editor that can give me to level 2?
MVH Bruno
Level 2?!?!?!?! From what? Well if you are interested you can download a mod called service Amulet by dagger its here: http://www.tessource...ile.php?id=2016. It gives a lot more but it does include level changing abilities.



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