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Side_s Sailing Ships


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#21
side777

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Have an idea?
:)


i gave you 3 ideas with my last post... ;)

#22
Yvell

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Lol, sorry: I tried too... and it don't work.
Details:
-save and reload: nothing change (disapeared ship).
BUT, something new: I've re-saved in an other interior cell near the ship (anvil port), reloaded this save, go back to the ship and CRASH (when the ship should be visible) + return to desktop with error message...
-shift + f12: nothing happen (just 1 question: what should happen with this command?)
-disable all mods: well... , not tried (I'm running up to 200 mods...)

;)

Edited by Yvell, 06 February 2010 - 06:25 PM.


#23
side777

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-disable all mods: well... , not tried (I'm running up to 200 mods...)


me too. that's why i know that 1. some mods cause incompatibility and weird behaviour with some other mods and 2. it takes 1 minute to disable all mods and find out if this is the case here. what shall i do now if you don't even have that one minute? ask my crystal ball or guess? i don't know the cause of this bug because i don't have it. so i can't fix it, sorry.

if you don't want to do this don't try a beta version. you have to wait for another user with the same error that is able to find the incompatibility. the final release of this mod may fix this by coincidence too.

;)

#24
Yvell

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Okay... I'll try it, but later, when I'll find time to do it. (I need to take some notes about load order of my installed mods, to reinstall them rightly)

Until now, I've tested the bug with other saved games, and it happens with all the playable ships(pirate and ayleid), when I try to load a game saved in the interior cell of a ship.

The bug happen each time, and only in this conditions (load when in interior cell, go out and be teleported under the water, with desapeared ship), considering this, maybe someone else could have this problem too.

Thanks again!
:)

#25
side777

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I have given this file my endorsement.

Well done and and really cool mod thank you for you're work on this.

DON'T FORGET TO RATE THIS MOD


thank you!

and good news for you: i will add the viking ship to the next version. but without the rows.


Okay... I'll try it, but later, when I'll find time to do it. (I need to take some notes about load order of my installed mods, to reinstall them rightly)

Until now, I've tested the bug with other saved games, and it happens with all the playable ships(pirate and ayleid), when I try to load a game saved in the interior cell of a ship.

The bug happen each time, and only in this conditions (load when in interior cell, go out and be teleported under the water, with desapeared ship), considering this, maybe someone else could have this problem too.

Thanks again!
:)


you don't have to uninstall the mods. just disable. don't you use wrye bash? this would be done with one click...

i loaded MANY times from inside of the interior and did not get the issue like most other users of this mod. so it's hopefully an incompatibility... but as i said, i can't reproduce it.

#26
WM7

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This mod is complex and is bound to have different glitches for different people due to it's nature. If anyone can break a mod it's me. I find this mod to be basically solid and extremely well thought out. Many people have tried to produce a sailing mod but side777 has done it! This mod is ground breaking (for me) and IMHO it will only get better! I've made several trips from Anvil to IC and back with and without companions. ( I would recommend Shipping in Cyrodiil and Tamriel Heightmaps to clear the way ) I had no problems except for my own stupidity... Great mod and I have endorsed this for file of the month... Good Going and I look forward to updates!

#27
side777

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thank you for your support!

:)

#28
side777

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I'm sure you'll get requests to "improve" if you decide to do this... please do not set the collision system so sailing becomes an exercise in frustration.


thank you!

the only thing i could add to the collision is detection of obstacles for the beam, like bridges. trees will be excluded...

#29
side777

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thank you. i like to hear that! :)

now i am looking for a modeller to add the sails to the pirate ship. is someone out there able to do this?

#30
WM7

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I experienced the "disappearing ship" phenomena at exactly this position.

http://i711.photobuc...entlocation.jpg

I will continue to try to replicate the circumstances so that I can give better feedback. :wallbash:




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