i was hoping someone would make a new class that has access to ALL "spells" from the 3 original classes, effectively fusing them
the class by name, would be available to any race/background, though going all out and making a new "origin" would be refreshing
depending on how manna/energy pool usage is set up, might have to find a way to convert "spells" to all use manna, or class to have access to both pools
(tidbits that would add to the theme but could do without)
use "mage/wizard" base (might need or be easier for access to spell-power stat)
add lock picking
add a talent that removes restrictions, giving access to; class/char only equipment and items
(secondary request)
a new weapon type spell dagger (or such) fusing staff w/ dagger, as to have the arcane bolt projectile (as a only equip one at a time)
(?possibly acomplished by copying staff scripting then changing the 'model used' data, making one-handed and altering requirements?)
such would add content specificaly for new class
(request) mercenary class
Started by
egaSbooN
, Feb 23 2010 06:40 PM
No replies to this topic
#1
Posted 23 February 2010 - 06:40 PM



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