@jim65, @Knal1991, @kronaras: Any of these changes would require editing the mesh, which currently I'm not setup to do. At some point I might tackle that, but for now it's limited to using the existing light armor mesh "as-is". The opening under the crucifix could be done via texture, but it looks really goofy because of the way the mesh edges work at that location (I know, I spent hours trying to tweak normals/shading in that spot to make it look right). So that also probably won't happen until I visit the mesh some day.
@Chuonrath: Once I figure out where to host it, I will be releasing all the original art assets for this mod under a creative commons license. So if someone wanted to use the chain for another re-texture, etc., it will be available to them.
Edited by nezroy, 25 February 2010 - 07:44 PM.



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