Jump to content

Photo

Long War 3 Beta 12 Feedback


  • Please log in to reply
994 replies to this topic

#151
azrael502

azrael502

    Journeyman

  • Members
  • Pip
  • 40 posts
thank you it worked for me

#152
Amineri

Amineri

    Resident poster

  • Members
  • PipPipPipPipPip
  • 3,594 posts
In response to post #16094370.

>> -The Laser Strike Rifle does not grant Snap Shot to my GSGT Sniper.

This is possibly a config file issue. However item perks are only granted when equipping an item, so an already-equipped Laser Strike Rifle won't grant the perk. You might try unequipping and then reequipping the item and see if that clears it up.

If not, please post what the DefaultGameCore.ini lines starting with :
; Laser Strike Rifle
Itembalance_Normal=(eItem=227,

look like so I can see if there's something off with your config files.


#153
eld10

eld10

    Fan

  • Members
  • PipPipPip
  • 350 posts
In response to post #16093495. #16093815 is also a reply to the same post.

Thank you, Amineri for so quickly getting on the case and NeoSeether and Avenger93 for sharing easy-to-use solutions!

#154
iceofwolf

iceofwolf

    Enthusiast

  • Members
  • PipPip
  • 149 posts
In response to post #16093825. #16093890, #16093945, #16093995, #16094110, #16094280, #16094510, #16094695 are all replies on the same post.

Echoing Nammlast's question (I didn't see a direct confirmation on quick scan, sorry), is it correct that we just need to download and replace the b12 upk with Neo's?

#155
eld10

eld10

    Fan

  • Members
  • PipPipPip
  • 350 posts
In response to post #16093825. #16093890, #16093945, #16093995, #16094110, #16094280, #16094510, #16094695, #16094940 are all replies on the same post.

Yup!

#156
Amineri

Amineri

    Resident poster

  • Members
  • PipPipPipPipPip
  • 3,594 posts
In response to post #16094025.

Hmm, that's really mysterious. I'd tested killing Mindmerged Sectoids and non-mindmerged sectoids and hadn't had any problems with animation hangs.

I'd even tested such things as dealing exactly enough damage to kill a mindmerged sectoid without having any problems. Is the issue reproducible?


#157
saxap

saxap

    Fan

  • Members
  • PipPipPip
  • 464 posts
In response to post #16094370. #16094750 is also a reply to the same post.

Yes, re-equipping granted the perk. I had noticed in mission so I hadn't even thought of checking that. Thanks.

#158
Nammlast

Nammlast

    Journeyman

  • Members
  • Pip
  • 30 posts
In response to post #16093825. #16093890, #16093945, #16093995, #16094110, #16094280, #16094510, #16094695, #16094940, #16095035 are all replies on the same post.

However, you have done a great work guys ;-) take an holiday, you deserve it !

#159
NeoSeether

NeoSeether

    Enthusiast

  • Supporter
  • PipPip
  • 159 posts
In response to post #16093825. #16093890, #16093945, #16093995, #16094110, #16094280, #16094510, #16094695, #16094940, #16095035, #16095185 are all replies on the same post.

@iceofwolf:

As much as I'd like to take credit for that one, the already-hotfixed .upk is Avenger93's handiwork.

I just typed up a PatcherGUI mod to manually apply the hotfix, for those who may not want to download multi-megabyte files, or just want to apply the hotfix themselves, but without having to muddle around with HxD (or their choice of hex editor).

#160
ellatan

ellatan

    Faithful poster

  • Members
  • PipPipPipPip
  • 1,199 posts
In response to post #16094370. #16094750, #16095100 are all replies on the same post.

Amineri is it possible to code removal of snapshot penalty from strike rifles if a sniper gets snapshot perk? The whole idea behind nerfing it was with scouts. If I'm not wrong, snapshot perk doesn't have any benefit for strike rifles currently.

Edited by ellatan, 30 June 2014 - 05:49 PM.





Page loaded in: 1.483 seconds