Favourite Female Body Mod
#21
Posted 12 March 2010 - 07:28 PM
And body mods are like steaks. Some people like T-bones and some like ribeyes. It's all a matter of what players want to see in their game. Each body mod has it's own 'faults' and merits.
#22
Posted 12 March 2010 - 10:40 PM
So, don't heterosexual women ever have big bouncing boobs?
Don't get me wrong - I know that woman have breasts in all different sizes and I don't think that ones with bigger boobs and prettier and more womanly bodies are too stupid to be an Arch-mage or sth
And slim body is just my preference for my elf character. If I ever make an Imperial, maybe I'll consider switching to more curvy body mod.
#23
Posted 16 March 2010 - 06:44 AM
#24
Posted 16 March 2010 - 02:40 PM
#25
Posted 17 March 2010 - 06:04 PM
I'd love to be able to install just about every new clothing and armor mods and go on in-game shopping spree for my future army of female companions so I need to figure out which body mod is the most compatible with the tons of clothing mods out there. Any advice is apprieciated!
#26
Posted 17 March 2010 - 11:00 PM
Hi guys quick question, what happens when I use a certain body mod (Robert's, for example) but try on clothings and armor made for another type (ie UFF)?
I'd love to be able to install just about every new clothing and armor mods and go on in-game shopping spree for my future army of female companions so I need to figure out which body mod is the most compatible with the tons of clothing mods out there. Any advice is apprieciated!
1. The clothes/armors of this game(and Fallout3) does not work like real world ones. When an actor wears clothes/armor, its meshes will replace corresponding body parts. So if you're using HGEC normal C-cup for female, and when your character wears HGEC H-cup outfit, you will see her breast enlarged. And if your character wears an outfit/armor for different body replacer, you will see his/her body shape changing to said body replacer's. Clipping doesn't occur, unless the clothes is a robe/long dress which occupies only upperbody slot, or the clothing piece which uses amulet slot/tail slot.
2. Another issue is messed-up skin texture, namely 'nipple on thigh'. It happens due to difference of UV mapping. As long as the outfit/armor does not show any skin part, you don't need to worry about that.
#27
Posted 18 March 2010 - 04:12 PM
Clipping doesn't occur, unless the clothes is a robe/long dress which occupies only upperbody slot, or the clothing piece which uses amulet slot/tail slot.
2. Another issue is messed-up skin texture, namely 'nipple on thigh'. It happens due to difference of UV mapping. As long as the outfit/armor does not show any skin part, you don't need to worry about that.
I see, so as long as I use the correct textures for the body replacer mesh I shouldn't need to worry about the clothing. Thanks LFact!
#28
Posted 21 March 2010 - 03:44 AM
#29
Posted 21 March 2010 - 06:16 PM
#30
Posted 21 March 2010 - 07:05 PM



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