Sorry nvm. just found arcane warrior plus mod. way better.
Dragon Age Overhaul 12a
Started by
Site Bot
, Mar 05 2010 02:47 PM
551 replies to this topic
#541
Posted 27 February 2014 - 10:58 PM
#542
Posted 12 March 2014 - 09:52 AM
hey, love your mod!, just one problem though. i cant seem to get the new spells in the primal tree and creation. am i doing something wrong? all the other spells show up and everything seems fine. just those two new spell tree isnt showing up ;(
#543
Posted 16 March 2014 - 12:30 AM
great great mod!! love the fact it makes the game more difficult definitely like the skill changes above all else. but would very greatly appreciate if it would try to be made compatible with the class pack http://www.nexusmods...age/mods/1399/? keep up the great work!!!
#544
Posted 23 April 2014 - 02:50 PM
Just got my DAO up and running again and am playing through on what must be my 6th or so playthrough with your mod. It's so much better than vanilla, so many difficult choices! I hope you are still going strong on this project. Best wishes.
Just got to Redcliffe...Ser Perth is naked. Is that normal? lol
Edit: After more playing through Redcliffe I can say I think I botched my installation. Anyone who isn't a Mage is hitting for such a pitiful amount it takes them minutes to kill a single enemy. Even with 40 Strength and a good sword (T3+Rune)Alistair is only hitting for ~7.
Just got to Redcliffe...Ser Perth is naked. Is that normal? lol
Edit: After more playing through Redcliffe I can say I think I botched my installation. Anyone who isn't a Mage is hitting for such a pitiful amount it takes them minutes to kill a single enemy. Even with 40 Strength and a good sword (T3+Rune)Alistair is only hitting for ~7.
Edited by Zxypher, 25 April 2014 - 01:27 AM.
#545
Posted 30 April 2014 - 01:45 PM
Do mage suppose to start with -100% fatigue? just installed DAO and this mod alone
#546
Posted 11 May 2014 - 03:58 PM
when another update? ^^
#547
Posted 23 May 2014 - 01:43 AM
What is the status on Improved Atmosphere? Do I only need to follow the recommendation of 1.3b or the ones for the older 1.3a? So are the items of IA compatible?
#548
Posted 15 July 2014 - 01:45 AM
how can i reduce the talent " Aim" penalty to 0sec using GDAapp ? i mean which slot or title determines the penalty for Aim 1.5s penalty? plzz i need do know
#549
Posted 02 September 2014 - 12:39 AM
Is this mod still being updated/supported? It's been quite a while since the last update and there are still a great number of suggestions to consider, balances to make, compatibility patches to create, etc.
#550
Posted 13 September 2014 - 04:40 PM
It seems like with this mod my party does almost no damage even to simple wolves, is that normal? I haven't played DAO in a while but it seems strangely unbalanced.
Edit - For sure a bug this time, weapon buff spells like Flaming Weapons apply to everyone close to the mage, enemies included. Coupled with the fact that you need to be standing right next to the mage to receive the buff now with this mod makes weapon buff spells unbelievably bad.
Edit 2 - I have the same bug that someone else mentioned, with Ser Perth having no armor (or weapons). This mod seems great but it has too many problems.
Edit 3 - I know I'm just complaining on a thread that nobody reads, but now I've reached the Broodmother, and I can't even do enough damage to offset the health regen that this mod seems to give her. Even with armor penetrating weapons like mauls, I still only do 1 damage per hit, and she stays at full health because of the regen. I seriously wish I could uninstall this mod but I can't because it changes around so much of your character's skills and stats that if I did I'd have to restart.
Edit - For sure a bug this time, weapon buff spells like Flaming Weapons apply to everyone close to the mage, enemies included. Coupled with the fact that you need to be standing right next to the mage to receive the buff now with this mod makes weapon buff spells unbelievably bad.
Edit 2 - I have the same bug that someone else mentioned, with Ser Perth having no armor (or weapons). This mod seems great but it has too many problems.
Edit 3 - I know I'm just complaining on a thread that nobody reads, but now I've reached the Broodmother, and I can't even do enough damage to offset the health regen that this mod seems to give her. Even with armor penetrating weapons like mauls, I still only do 1 damage per hit, and she stays at full health because of the regen. I seriously wish I could uninstall this mod but I can't because it changes around so much of your character's skills and stats that if I did I'd have to restart.
Edited by ViralDust, 19 September 2014 - 04:06 AM.



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