DLC Transfer To Awakening Patch
Started by
Site Bot
, Mar 19 2010 06:32 AM
215 replies to this topic
#11
Posted 19 March 2010 - 01:43 PM
Same problems here with starfang name
#12
Posted 19 March 2010 - 01:51 PM
Ditto on yk37's comment. Starfangs name is buggered, along with the Wardens armour - effectively everything the patch is meant to address. Rather curiously, the Wardens armour has aquired two enchantment slots.
this is because they added armor enchanting to Awakenings. Along with Armor runes.
#13
Posted 19 March 2010 - 01:51 PM
This also re-named a bunch of my DLC items to what is probably their "code" names instead of their game names.
#14
Posted 19 March 2010 - 03:58 PM
Same here. Starfang, Warden Commander's Armor, and a couple accesories have code names.
Any way to fix this? I tried copying the en-us.TLK files, which contain the item names and description. It works for other DLCs but not for Warden's Keep/Stone Prisoner ones.
Any way to fix this? I tried copying the en-us.TLK files, which contain the item names and description. It works for other DLCs but not for Warden's Keep/Stone Prisoner ones.
#15
Posted 19 March 2010 - 04:04 PM
Could one of you confirm that within your AddIns/ModName/core/override OR AddIns/ModName/core/data has a talktable with a name like "mod_nam_c_language.tlk" like nrx1_c_en-us.tlk. If you don't, try renaming it to fit the above format and see if the item names show up.
#16
Posted 19 March 2010 - 04:13 PM
The default name for the TLK file for, say, Warden's Keep is "dao_prc_nrx_1_c_en-us.TLK"
Should I change it to something different when I paste it into those folders you mentioned?
Should I change it to something different when I paste it into those folders you mentioned?
#17
Posted 19 March 2010 - 05:01 PM
I do have those files
I have also renamed dao_prc_nrx_1_c_fr-fr.TLK to nrx_1_c_fr-fr.TLK and dao_prc_nrx_1_c_fr-fr_f.TLK to nrx_1_c_fr-fr_f.TLK but it didn't change the name issue.
I have also renamed dao_prc_nrx_1_c_fr-fr.TLK to nrx_1_c_fr-fr.TLK and dao_prc_nrx_1_c_fr-fr_f.TLK to nrx_1_c_fr-fr_f.TLK but it didn't change the name issue.
#18
Posted 19 March 2010 - 05:05 PM
So I just confirm that with a french version, the script works but the DLC items appear with their codename rather than their name.
#19
Posted 19 March 2010 - 05:06 PM
I have all kinds of languages in my talktable and override directories.
#20
Posted 19 March 2010 - 06:16 PM
There seems to be a difference between the Warden's Keep/Stone Prisoner .TLK files and the .TLK files included in other DLCs (without the name issue). It's that the WK/SP ones contain mostly dialogue rather than item names/descriptions. That said... perhaps it's not the .TLK files that we should be looking at for a solution.



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