I was traveling around the Bressilian outskirts, looking for random encounters, and went back to the Wilds, with Morrigan in the party, having already dealt with Flemeth and supposedly having killed her. And then Morri goes all nervous and disdained at me and "WTF you brought me here for?! She might come back soon!" My first thought was "OMG, she KNOWS!" Funny
ZDF Dialog Fix - formerly Zevran Dialog Fix
Started by
Site Bot
, Mar 25 2010 05:45 PM
677 replies to this topic
#61
Posted 19 April 2010 - 10:11 PM
Hmm... Since you had this part mentioned in the file description, I guess it's not too out of place?
I was traveling around the Bressilian outskirts, looking for random encounters, and went back to the Wilds, with Morrigan in the party, having already dealt with Flemeth and supposedly having killed her. And then Morri goes all nervous and disdained at me and "WTF you brought me here for?! She might come back soon!" My first thought was "OMG, she KNOWS!" Funny
I was traveling around the Bressilian outskirts, looking for random encounters, and went back to the Wilds, with Morrigan in the party, having already dealt with Flemeth and supposedly having killed her. And then Morri goes all nervous and disdained at me and "WTF you brought me here for?! She might come back soon!" My first thought was "OMG, she KNOWS!" Funny
#62
Posted 19 April 2010 - 11:27 PM
Ooooh, that's bad. I'll put a new morrigan_main.dlg up without that dialog unlocked. I had no clue it had that issue! That would be pretty immersion breaking.
#63
Posted 23 April 2010 - 03:34 PM
Well if you keep fixing everyone's dialogue other than Zevran the title of the mod won't fit anymore
Anyways nicely done and thanks. Its nice to see the game play out as the writers intended before the programming became a nightmare. XD
Anyways nicely done and thanks. Its nice to see the game play out as the writers intended before the programming became a nightmare. XD
#64
Posted 23 April 2010 - 11:56 PM
@Ryuuichi009 You're not kidding! ZDF turned out quite a bit larger than I expected, but my primary focus has always been Zevran, so it will remain ZDF! Fortunately, Leliana didn't appear too broken, and Morrigan has been fixed by Terra_Ex who could give her the attention she deserved.
#65
Posted 24 April 2010 - 02:29 PM
Awww, thank you TerraEx. The ending romance is far better there now (and even moreso with Charsen's gatekiss), but I was happy that the friendship ending was so much better as well.
#66
Posted 24 April 2010 - 03:01 PM
Any1 know if kissing Morrigan is a cut-scene? as a vanilla I mean.
And if so, does any one then know what the .cub + .cut file names are?
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
And if so, does any one then know what the .cub + .cut file names are?
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
#67
Posted 24 April 2010 - 04:12 PM
The kisses are cutscenes. There's probably a few of them. My guess is the morr_kiss_(race) is a good place to start looking in the toolset. I didn't touch them in ZDF so I'm not sure what kisses go where or how many are in game. I do know that with Zevran's kisses -- I didn't touch those either, except a small positioning fix for the dwarf default kiss that you get for subsequent visits to the tent in the vanilla game and is the kiss used by Dialog Tweaks -- not all of them are actually in the game.
#68
Posted 25 April 2010 - 04:55 AM
I don't fully understand how to install all of this. You have three different packs (not including the fixpack for that other Morrigan mod), and you're not really doing an adequate job clarifying the purpose of the three different packs in your readmes and the mod-page description, and how they should be handled.
Look, I have Dialogue Tweaks manually installed. I would like to use the latest version of your fixes and tweaks. My override folder is currently clean of any other of your mod's files.
There are three packs you offer, Complete, Base, and Addons. I notice that there are files shared among these packs. What do I drop in my override folder?
(and yes, I know about deleting the the non-DT Leliana folder)
Look, I have Dialogue Tweaks manually installed. I would like to use the latest version of your fixes and tweaks. My override folder is currently clean of any other of your mod's files.
There are three packs you offer, Complete, Base, and Addons. I notice that there are files shared among these packs. What do I drop in my override folder?
(and yes, I know about deleting the the non-DT Leliana folder)
#69
Posted 25 April 2010 - 05:05 AM
Is This Correct:
1.) Override folder is clean of all dialogue mods.
1.) Install the .dazip file of the "Dialogue Tweaks" mod.
2.) Drop contents of "ZDF_for_Morrigan_Fix_Pack" into override folder, and delete the "ZDF_Leliana_Non_DT" folder.
3.) Install the .dazip file of the "Morrigan Restoration Patch Dialog Fixpack".
And I'm done? Does the "ZDF_for_Morrigan_Fix_Pack" have your mod's latest fixes and tweaks?
Do I need to include anything in the other packs you have for download (Addons, Base, Complete), or are they integrated already in the ZDF_for_Morrigan_Fix_Pack download of your mod?
1.) Override folder is clean of all dialogue mods.
1.) Install the .dazip file of the "Dialogue Tweaks" mod.
2.) Drop contents of "ZDF_for_Morrigan_Fix_Pack" into override folder, and delete the "ZDF_Leliana_Non_DT" folder.
3.) Install the .dazip file of the "Morrigan Restoration Patch Dialog Fixpack".
And I'm done? Does the "ZDF_for_Morrigan_Fix_Pack" have your mod's latest fixes and tweaks?
Do I need to include anything in the other packs you have for download (Addons, Base, Complete), or are they integrated already in the ZDF_for_Morrigan_Fix_Pack download of your mod?
#70
Posted 25 April 2010 - 11:43 AM
ZDF_for_Morrigan_Fix_Pack is the same as ZDF_Complete without morrigan_main.dlg and cutscene_slideshow.dlg (which cannot be used with Morrigan Restoration Patch Dialog Fix Pack as its versions of those files are needed). This has the most recent fixes for ZDF.
Basically, ZDF_Base just covers the city gates and the post-landsmeet dialog. This also runs perfectly with Morrigan Restoration Patch Dialog Fix Pack.
Addons is the rest of my changes.
Complete contains all the files that are in both ZDF_Base and ZDF_Addons.
I hope this clears up the confusion!
Basically, ZDF_Base just covers the city gates and the post-landsmeet dialog. This also runs perfectly with Morrigan Restoration Patch Dialog Fix Pack.
Addons is the rest of my changes.
Complete contains all the files that are in both ZDF_Base and ZDF_Addons.
I hope this clears up the confusion!



Sign In
Create Account
Back to top







