Oh I can see you have the "Images" section locked :'(
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
Rashantas Armory
Started by
Site Bot
, Apr 12 2010 12:38 PM
285 replies to this topic
#11
Posted 12 April 2010 - 08:42 PM
#12
Posted 13 April 2010 - 11:35 AM
Didnt even noticed that ... its unlocked now
#13
Posted 13 April 2010 - 12:02 PM
I don't know why some people feel compelled to give bad ratings to a file that is labelled as a WIP. Really.
Kudos for your work and to let you know that you should continue working on this mod.
I'm not going to use the armour just now since as it is I don't feel it's "right" for any of my characters.
If I may make a suggestion: have you considered making it more Dalish? The design could work well with a Dalish elf character. If you look at the regular Dalish armour it is certainly the armour that shows more skin than any other and it would fit in rather well with the whole Amazon look/forest dweller type.
Kudos for your work and to let you know that you should continue working on this mod.
I'm not going to use the armour just now since as it is I don't feel it's "right" for any of my characters.
If I may make a suggestion: have you considered making it more Dalish? The design could work well with a Dalish elf character. If you look at the regular Dalish armour it is certainly the armour that shows more skin than any other and it would fit in rather well with the whole Amazon look/forest dweller type.
#14
Posted 13 April 2010 - 02:35 PM
Anyway im working on a medium armor mesh in mean time. Early wip picture is in in galler if you have any sugestions feel free to add some.
#15
Posted 13 April 2010 - 03:25 PM
I am not sure I completely agree with you Shantih, in that it is a forest type armor, when I first saw it I instantly imagined a rogue / assassin atop a roof in an urban environment scouting for her "mark" xD
If only some1 would be able to create a bandit mask, you know like a scarf covering the mount nose, that would be wicked! ^^
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
If only some1 would be able to create a bandit mask, you know like a scarf covering the mount nose, that would be wicked! ^^
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
#16
Posted 13 April 2010 - 03:42 PM
The color and style is quite awesome ,surely a fine work.But the body looks unbalance , the legs and belly are a little bit fat while the chest is flat.
#17
Posted 13 April 2010 - 04:31 PM
I uploaded a picture of the twisting that occurred. Not a big problem i didn't notice it until a few hours after i got lelianna in the play through.
#18
Posted 13 April 2010 - 04:32 PM
The armor is shaped to Seductress body from Realistic Look.
Yes there will be Elf meshes to, and still considering Dwarf meshes (though it might look funky at them).
If time allows a will try to recreate the torso mesh and UV maping so it could be easeli retextured. But now i got dosens of other projects including medium, and heavy versions of Rashanta's Armor for DA:O
I dont know if masks will be psoible ever (unleas hair mesh will be merget into them or the blender script will allow to import only skeleton and export it as an separate mesh not a mesh replacer). I already tryed to add a real Hood but rigging, and skeleton are causing issues for it, cant rig it for head and torso at the sime time or it wont export ...
That twisting on Leli is definitly an odd thing, i didnt ever noticed something like that, it must be some kind of occasional only bug i gues. But ill take a look at it
Yes there will be Elf meshes to, and still considering Dwarf meshes (though it might look funky at them).
If time allows a will try to recreate the torso mesh and UV maping so it could be easeli retextured. But now i got dosens of other projects including medium, and heavy versions of Rashanta's Armor for DA:O
I dont know if masks will be psoible ever (unleas hair mesh will be merget into them or the blender script will allow to import only skeleton and export it as an separate mesh not a mesh replacer). I already tryed to add a real Hood but rigging, and skeleton are causing issues for it, cant rig it for head and torso at the sime time or it wont export ...
That twisting on Leli is definitly an odd thing, i didnt ever noticed something like that, it must be some kind of occasional only bug i gues. But ill take a look at it
#19
Posted 13 April 2010 - 10:05 PM
It may be that i'm the only one having the twisting thing going on or it's just not that big for others to notice lol. Either way I really look forward to this project and it's expansion. This is now my favorite armor on the nexus along with the necromonger armor also found here.
#20
Posted 13 April 2010 - 10:58 PM
Very sexy design, I like it, but you could work on the texture a little more



Sign In
Create Account

Back to top









