Seamless Hi-Res Khajiit and Tabaxi Textures for HGEC
A set of high-res, virtually seamless textures for Khajiit and Tabaxi for the HGEC and TGND bodies.
Seamless Hi-Res Khajiit and Tabaxi Textures for HGEC
Started by
Site Bot
, Apr 16 2010 02:09 AM
144 replies to this topic
#1
Posted 16 April 2010 - 02:09 AM
#2
Posted 16 April 2010 - 02:48 AM
Hokay, I'm curious... is this only for female Khajiit, or will it work for male khajiit too?
#3
Posted 16 April 2010 - 02:51 AM
It's for the HGEC female body. However, male textures are included or there will be mismatching issues. Other than adjusting the color of the males to match the head, however, nothing was done to them.
#4
Posted 16 April 2010 - 03:14 AM
Hey, I'm having trouble getting the new tail mesh to work correctly. Everything's where it should be, but no tail is visible at all when the new mesh is copied.
I have no other khajiit replacer mods installed, and the HGEC body, if that helps.
I have no other khajiit replacer mods installed, and the HGEC body, if that helps.
#5
Posted 16 April 2010 - 03:29 AM
Hm. I was afraid the tail would be persnickety. It's possible you have an .esp that changes the mesh or texture path for the tail.
If you have ANY mods installed that change khajiit females *or* males (like Robert's Male Replacer) and can edit the .esp - open it up and point the tail meshes to "data/meshes/characters/khajiit/khajiittail.nif" and the texture to "data/textures/characters/khajiit/female/tail.dds"...
That's where they're supposed to be by default, and is where this mod is looking for them, but some other mods (like Robert's Male body replacer) set it to look elsewhere. That complicates things. Bleah.
I may have to add an .esp to this to override that. But... that gets into even more conflict issues. Bleah again.
Alternately: You can open this mod, make a copy of the tail mesh and drop it in "meshes/characters/khajiit/male/" and/or "meshes/characters/khajiit/female/" and see if either of those options sort it out.
If you have ANY mods installed that change khajiit females *or* males (like Robert's Male Replacer) and can edit the .esp - open it up and point the tail meshes to "data/meshes/characters/khajiit/khajiittail.nif" and the texture to "data/textures/characters/khajiit/female/tail.dds"...
That's where they're supposed to be by default, and is where this mod is looking for them, but some other mods (like Robert's Male body replacer) set it to look elsewhere. That complicates things. Bleah.
I may have to add an .esp to this to override that. But... that gets into even more conflict issues. Bleah again.
Alternately: You can open this mod, make a copy of the tail mesh and drop it in "meshes/characters/khajiit/male/" and/or "meshes/characters/khajiit/female/" and see if either of those options sort it out.
#6
Posted 16 April 2010 - 03:30 AM
looks really hot .. will try out =3
#7
Posted 16 April 2010 - 03:30 AM
Beautious! Love it!
I'm currently redoing my Data directory to switch to your TGND body and it's a ton of work. You've done such a great job that it's worth it to switch. Thanks a lot!
I'm currently redoing my Data directory to switch to your TGND body and it's a ton of work. You've done such a great job that it's worth it to switch. Thanks a lot!
#8
Posted 16 April 2010 - 03:58 AM
Hmm, no dice dropping the mesh elsewhere. I've got my own tail texture that does work correctly in its path, so I'd at least expect to see a garbled mess when the mesh is installed.
There wasn't any other tail to overwrite, so using the stock one again isn't a big deal. Odd that it does make the tail disappear even with the .dds in every conceivable location.
Everything else worked great though
There wasn't any other tail to overwrite, so using the stock one again isn't a big deal. Odd that it does make the tail disappear even with the .dds in every conceivable location.
Everything else worked great though
#9
Posted 16 April 2010 - 04:00 AM
Weird on the tail. I'm looking into possible solutions that won't be a nightmare of conflictingness....
#10
Posted 16 April 2010 - 04:09 AM
Really nice, will endorse when this site allows me to do so.
Just a quick question, do you have any plans on making a seamless textures for your white Tabaxi too? I mean those that are not entirely covered in fur. Would be awesome.
Nevertheless, thumbs up for you!
Just a quick question, do you have any plans on making a seamless textures for your white Tabaxi too? I mean those that are not entirely covered in fur. Would be awesome.
Nevertheless, thumbs up for you!



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