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Split ESP/False ESM, USKP + HF compatibility


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#111
tonycubed2

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Made the fake esm back into an esp with the flag change. Added an ambush in bleak falls with 6 custom sot objects (for FishBiter). Left it like that for testing in game. worked fine. Converting now to fake esm with flag again to see what happens next.

#112
Jebbalon

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In response to post #17887279.

Glad to see it is working Tony. I just want to know... is this how you are doing it ...
- Single ESP is for CK only - Like a master modding file.
- Then in tes5edit - the single file is split into false ESM and ESP then released.
???
I think you also Tony, should play with the split version. The single file is only for CK.
...
Does that make sense? and Will that work out?

#113
tonycubed2

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In response to post #17887279. #17914059 is also a reply to the same post.

I am not using the single esp version at all. I am using only the slit version , even in the ckit.

The key is to change the fake esm to a esp usng the esm flag in TESedit. Then I open both sot esps in the ckit and make my changes. I set the ESP that used to,be a fake esm as the active esp. Once done I test in game. Once satisfied all is well, I make the esp Into a esm again. I then use TESedit to move edits to,vanilla,resources,into the sot esp. The fake esm retains the records of new sot,recourses.

#114
Jebbalon

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In response to post #17887279. #17914059, #17914519 are all replies on the same post.

Cool, that sounds like you have the workflow down. :)




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