Anyone here have any ideas about what they would like to see in Ascension? would it be an implemented armor perhaps? a New Weapon? A Type of Spell? seriously I'm out of Ideas for Spells and I will only take suggestions from those that are Very Lore friendly.
What would you like to See in Ascension?
Started by
tx12001
, Aug 01 2014 05:03 PM
5 replies to this topic
#1
Posted 01 August 2014 - 05:03 PM
#2
Posted 01 August 2014 - 05:14 PM
I don't know if that is possible, but maybe bring back the good old levitation spell from Morrowind for high level Alteration School?!
#3
Posted 01 August 2014 - 05:23 PM
I think one of the reasons Bethesda removed levitation was because their cities were closed cells, unlike Morrowind, and would likely break a persons immersion if they hopped over a wall to find a near empty city...or worse. If Ascension is to include levitation, open cities would need to be included as well. Luckily, there's already a mod for that.
#4
Posted 01 August 2014 - 05:28 PM
That's a good point and I'm not sure but a mod like that may also require scripting which I am trying to not add.
#5
Posted 01 August 2014 - 05:40 PM
Mh, yes, I didn't think about that. Besides there wouldn't be much use for it too propably. In Morrowind levitation was essential for the Telvanni towers whereas the Skyrim environment is of course designed to be entirely accessible by walking on solid ground. It would just be nice to bring back some memories and to shorten ways for lazy mages.
Edited by roehrich, 01 August 2014 - 05:40 PM.
#6
Posted 03 August 2014 - 05:39 PM
In response to post #17097304. #17097699, #17097944, #17098119, #17098389 are all replies on the same post.
AAAAANNNNDDDD...players could gain access to places that weren't supposed to be reached until they encountered a scripted event. In Morrowind, the only script I could think of at the moment was the beginning and character creation, but you didn't have anything but clothing at that moment, so you couldn't fly off the docks or over the wall. In Skyrim, there's the intro sequence, many scenes in the Thieves Guild questline, well, actually, you should also consider how linear the dungeons in Skyrim are, escentially, if the vanilla script could support open cell cities, then levitation could be added, but at the risk of breaking questlines.



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