Fallerent Posted August 4, 2014 Share Posted August 4, 2014 (edited) A very aggravating glitch I am clueless of the cause to- When I activate ore to mine it in first person I cannot successfully do so. The animation plays, but there is no impact sound and I receive no ore. I have to enter third person or hit the ore vein with a pick axe equipped in order to mine, neither of which I find acceptable. This is likely due to mods, i have many installed and this glitch has not always occurred. Below is a copy of my load order- any insights, fixes, or known conflicts in my mods are appreciated. I have heard of other Dragonborn users experiencing similar glitches, however they report only errors on Solstheim whereas I have issues with all ore veins in the game. Unofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espDragonborn.esmUnofficial Dragonborn Patch.espHearthFires.esmUnofficial Hearthfire Patch.espHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espFalskaar.esmSkyUI.espHothtrooper44_ArmorCompilation.espHothtrooper44_Armor_Ecksstra.espIMAGINATOR - Visual Control for Skyrim.espIMAGINATOR - MCMenu.espDark Dungeons for ENB.espBetter Dynamic Snow.espRadiant and Unique Potions Poisons and Booze.espShadows - Skyrim.espShadows - Dawnguard.espShadows - Weather Tweaks.espSkyrim Project Optimization - Full Version.esmAtlas Legendary.espBook Covers Skyrim.espEnchantments Upgraded.espImmersive Sounds - Compendium.espImmersive Weapons.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espDeadlyCombat.espLessIntrusiveHUD.espPopulated Cities Towns Villages.espPopulated Dungeons Caves Ruins for USKP.espPopulated Forts Towers Places.espPopulated Lands Roads Paths.espPopulated Skyrim Prisons Cells.espbettercitiesdocksolitude.espbetterdawnstar.espbettermarkarthexterieur.espbettermorthal.espbetterravenrock.espbetterwinterhold.espMarkarth_plus.espRiverwoodEnhancedPlugin.espTAVERiften.espTAVESolitude.espTAVEWindhelm.espTownsAndCitiesEnhanced.espWhiterunInEnhanced.espISCompendium Enhanced Blood Patch.espD'yavic Lineage.esp- My own race mod, it cannot be this unless there is something about races I am painfully unaware of.Nightingale Extrication.esp- My own mod as well, simply disenchanting all Nightingale armor.Chesko_WearableLantern.espHeight Adjusted Races with True Giants - Smaller Giant Edition.espImportantInformationOverhaul.espKillable Children.espThe Dance of Death - Ultimate Edition.espReal Clouds.espImmersive Travel All DLC_Falskaar.espFantasy Soundtrack Project.espFSP - Dawnguard Edition.espFSP - Unique Towns & Locations.espdD - Realistic Ragdoll Force - Realistic.espdD-Increase Fall Damage.espdD-No Spinning Death Animation.espBooksBooksBooks.espUnreadBooksGlow.esp Note that I am also using Stakado's Cinemascope ENB, albeit I encountered this glitch with and without it. Edited August 4, 2014 by Fallerent Link to comment Share on other sites More sharing options...
Valkasha Posted August 4, 2014 Share Posted August 4, 2014 *my own mod it cannot be this* have you tried with a regular race? Link to comment Share on other sites More sharing options...
Fallerent Posted August 6, 2014 Author Share Posted August 6, 2014 Trying it without my custom race is good thinking and something I did not consider, however I just tried it as a Nord and received the same glitch. I should also note that I am using the Skyrim - Enhanced Camera mod "http://www.nexusmods.com/skyrim/mods/55738/?" which would seem a likely offender, but I receive the glitch without this mod as well. I forgot to include it in my original list because it is an SKSE plugin, not an esp. I don't believe this is anything significant, but after I enter the mining animation (with no sound or successful ore retrieval) I can press a movement key to exit and my character will achieve one successful hit with the pickaxe (one hit with sound) immediately before the animation stops. Without deliberate exiting, I continue the animation with no effect or sound perpetually. Link to comment Share on other sites More sharing options...
Fallerent Posted August 6, 2014 Author Share Posted August 6, 2014 My thoughts are that there may possibly be something causing Skyrim to treat me like an NPC when I mine. The NPC's behave exactly as I am when mining, although I realize that their strikes have sound. Because of the fact that this glitch is not listed anywhere else that I can find, I also assume it is likely a conflict between multiple mods rather than an issue with one individual mod. I am using deadly combat, which decreases weapon swing reach. I would not think that I would need to actually hit the ore with my weapon, however, if I do, this may explain why I am having problems. The lack of sound when the animation plays also makes me think that my pickaxe needs to impact the ore and it is not doing so.Perhaps this is a combination of deadly combat and another mod, any further insight would be helpful! Link to comment Share on other sites More sharing options...
Capncrass Posted August 30, 2014 Share Posted August 30, 2014 Just ran into this and tracked it down to SIZE DOES MATTER. Was in the process of rebuilding my game after getting DG+HF and had a small number of mods installed so it was fairly easy to pinpoint. Not sure if you guys are using that mod (or something similar), but reverting to version 1.9 fixed the issue for me. Best of luck. Link to comment Share on other sites More sharing options...
Deleted21550714User Posted June 25, 2016 Share Posted June 25, 2016 @Capncrass... thank you,thank you Link to comment Share on other sites More sharing options...
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