Brianide did inform that there can be some challenge to make this work with Bethdesdas legal department. So lets not be too hasty, I think this can be successfull only if carefully made not to violate EULA.
If I understand Game content cannot be swapped between games. This can be avoided with cunning story, problem can be that character data cannot be swapped, or atleast automatically.
how ever if character conversion is OK with Bethesda, this can be much easier.
In New Vegas game you can start your journey and there is script that saves game, shuts New Vegas down and starts Fo3, then you need to change to Fo3 DVD disc. Then it could go like this Modded Fo3 asks Game save where you want your character now you can select Any save game from Fo3 or Vegas?, including that new that sript did save with name SELECT THIS ONE. now you can enter Capital Wasteland. When leaving, script saves starts New Vegas and DVD:s are swapped again.
These are two separate mods for separate games, that are linking these games for easyer change between games, and making it possible to play Fo3 vith alternative main story and With character that is nuch like that one you did build and play in Normal Fallout3 storyline, or that in Vegas.
At text in the end of this mod request I offer one story that explains that why you loose ALL your eguipments when entering Capital Wasteland.
there allready is this: Alternate Start - Roleplayers. from that mod you will find option, I am originally from a Vault: This option will disable ALL references of you being from Vault 101. WARNING! THIS MAY CONTAIN MANY BUGS.(Currently all this does is change an unused variable in a script. It has no effect on gameplay as of now)
This is something really worth doing, and it can be doable too. First all main story related must be removed or changed, for example that,some quests has been done once allready by someone else, but it is needed to do it again for some reason. Voice acting can be edited or re used, but really, just text will do. In most conversations in Fo1 & 2 is only text. There is allready many modifications for Fo3 that modify towns and areas and add many and new Quests for Fo3, and those are good base for new and changed Capital Wasteland. Megaton can be bigger or completely removed by nuclear device that once was center of city. Some GTS location like Iceland cannot be traveled by land, and Washington D.C. is coastal city, so it's place that you shoud use for sea trips too.
This is project that can be started now and hopefully it is somehow operational before New Vegas is available
Contents:(All in your modded Fo3)
-Playable Capital Wasteland, The Pitt, Point lookout and many overseas GTS locations.
-New towns like Colby east and what ever we can imagine.
-Many new or "old*" quests. (*if you have already played those mods where they are from allready.)
-Items like eastern brotherhood PA's and Lincoln repeater.
-More typo:s
-More later.
IMPORTANT:
I'm great fan of original fallouts and lets keep this lore friendly every way.
WARNING: Text below contains possible parts of the story of this mod
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Story
You must repair allmost working car in New Vegas with some amercency repair trick and parts found from identical model in new "Wasteland car service" quest(I have no idea)
Leaving Vegas
Your car stops in the middle of nowhere and it needs parts, parts that you cannot find from your inventory. Gang of Raiders shows up an the leader insists to have your car(in game video or text that explains what happened), "If you give your car for us, we will let you live!". If player chooses to give that broken piece of sh*t, Gang leader hits you with his baseball bat(in video sreen goes black) when they realise it's broken. Or alternatively if you choose not to give your car away, You get from that bat immediately, so now you are unconscious in bolth cases.
This is that point where script saves game with a name: . starts yoour modded fallout3 and shuts down Fallout New Vegas. Now Fallout3 DVD is asked by Fo3 DVDcheck. And when entered modded fo3 asks to select save game that is used to for getting old character to this game. You probably now select SELECT THIS ONE from Fallout New Vegas. Now mod generates NEW chaharacter with same level, perks(if there is), sex, if appearance is somehow New Wegas only You get character with bandaged head. Game starts.
Bad Headache
This is when you wake up realise that, you are naked and everything you had is gone, besides one exeption. Your car is there with a new paintjob that says rat mobile.
Continues later.
And When you are leaving wasteland(in video) you spot that same gang of raiders, and park your car over that raider gang leader, and finally take your "loaned" stuff back, with some interest.



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