would it be possible to make a armory chest like the MoM2 armory mod?
Mystery of Mausoleum EV and CV
Started by
Site Bot
, May 10 2010 02:06 AM
557 replies to this topic
#551
Posted 02 June 2012 - 01:49 PM
#552
Posted 29 July 2012 - 12:58 PM
The second map is close to the chain at 9 o'clock after you jump off the chain. Look out for a brown parchment paper that can easily be kicked out. Use Bloom settings. I too was stuck but loaded an older save game and went up again and found the map. Spent about 3 hours before deciding to do this and it was there. It has nothing to do with the install. once you can find the village it is definitely there. A word of advice ...unless you have really good armor or a high level do not proceed further. Even the small box on the way up hidden in a cave needs high level lock picking skill for the armor.
This Mod is for those that have already finished the game. If you have not finished then use TGM after input (~) . I cannot stress this enough.
This Mod is for those that have already finished the game. If you have not finished then use TGM after input (~) . I cannot stress this enough.
#553
Posted 23 January 2013 - 11:10 PM
I can not mod to save my life. I just can not make heads or tails out of how the instructions says it is to be done. But for me too comment and evaluate this mod, I have to agree with most here of this mod. The art and graphics are great, but there is no sense of directing the player from one task to the next. I just now found the second map. Where do am I supposed to go from there. The map really does not say. It just shows a part of land. That is it. Nothing that update the players task logs, no arrow to mark the next location of where you need to go, nothing. Just leaves the player having to keep exiting out of the game and keep reverting back to these comments of those who had done played this mod, so to get ideas and hints of their next move. And there is no English walk through that I found yet. The supposed to be english walk through that is with the mod is just something that was sent in the wrong format.??
This would be a really great mod, but needs improvement. Please do not let this comment nor any other here in discourage this moder from continuing on to keep doing so. I am not commenting on this mod to intentionally make the moder want to give up on modding just trying to point out that this mod needs a little more work in the areas I had pointed out, and hope that the one who made this mod does just that. Other than of what I picked out and seen wrong with it, Great art and great graphics.
This would be a really great mod, but needs improvement. Please do not let this comment nor any other here in discourage this moder from continuing on to keep doing so. I am not commenting on this mod to intentionally make the moder want to give up on modding just trying to point out that this mod needs a little more work in the areas I had pointed out, and hope that the one who made this mod does just that. Other than of what I picked out and seen wrong with it, Great art and great graphics.
#554
Posted 25 January 2013 - 11:32 PM
After spending 5 days trying to get this mad to work, following the instructions to a T, I found that just like many here in, I can only get too the Blackwater Catacombs front door. That is it.
Only one time after getting the maps off the Guards Leader, did any quest kick in, telling me to go back to the village.
Nothing more than that. I am running OBSE 20. So I know I am up to date. I installed everything exactly as instructed.
Great graphics and great art, but this mod is worthless other than that.
Will someone please take the time to fix it for all of us who likes playing Oblivion sense the original creators of this mod, seem to not wish to do so?
Thanks!
Only one time after getting the maps off the Guards Leader, did any quest kick in, telling me to go back to the village.
Nothing more than that. I am running OBSE 20. So I know I am up to date. I installed everything exactly as instructed.
Great graphics and great art, but this mod is worthless other than that.
Will someone please take the time to fix it for all of us who likes playing Oblivion sense the original creators of this mod, seem to not wish to do so?
Thanks!
#555
Posted 27 January 2013 - 05:43 AM
looking good,looking good im starting in a few minutes
#556
Posted 27 January 2013 - 05:55 AM
there seems to be something wrong with the english patch can you please reupload it cuz i seriusli wanna play this
#557
Posted 27 January 2013 - 05:57 AM
Nevermind it was my network.....
#558
Posted 23 June 2013 - 06:46 AM
Lovely work on the models and textures throughout the sim! I do, however agree with some who have posted before me. The items can be difficult to find.. The scripted events to progress the questline also seem buggy to me. I have been all over the Imperial City, going all over the specified areas without a bit of progression. Where EXACTLY must I be standing for the girl to progress the quest.



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