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[EARLY ACCESS] Witanlore: Dreamtime


Darkrder

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From Druid Gameworks...

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/CoverSmall_zpsetc6ohky.jpg

https://www.youtube.com/watch?v=qc0bb-t8vOA
In Dreamtime, the player assumes the role of a young Ursine from one of four main tribes, who's destiny has not yet been determined. At the game's start, they have reached the age of maturity known as the Chut’que (chewt kay) a time to undergo an honored ritual, the dreaming. Guided by the clan seer, the dreaming is an astral journey where Ursines travel into the spirit world to stand before their patron god and receive divine messages about their destiny. However, things will not be so easy for our intrepid player. For the first time in the long oral history of the tribes, the dreaming does not go as planned. The player finds more than a god waiting for them in the mists and is left with disconcerting images of a shrouded figure whose intent seems far from benevolent.

The story’s focus hinges upon the fate of an ancient relic, more specifically several artifacts which make up a whole and the player’s quest to retrieve them in an attempt to avert the looming threat foreshadowed in their vision. Through this journey the player will unravel the true purpose of the lost relic and of the Ursine tribes entrusted to its safekeeping, but will it be enough to divert the danger away from their family and homeland?

Dreamtime is expected to release on Steam semi episodically with the first episode retailing for around $6.99-7.99 USD. The official publish date is yet to be set but the project is heading to Greenlight soon and our goal is to have it on the digital shelves early this year!

Our Progress So Far...


©2014-2016 Druid Gameworks
Edited by Darkrder
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Additional Development Stills

Please Note all dev screens are to be considered wip and subject to changes, thanks!

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Update02_zpsf7bcaquw.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Update05_zpsb03ygata.jpg

 

 

Video Media

 

https://www.youtube.com/watch?v=SJH1clSiljE

 

https://www.youtube.com/watch?v=IIlt8x_7G5A

Edited by Darkrder
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  • 2 weeks later...

Concept Art

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept02_zpsoebdatgn.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept05_zpsscsmkfmh.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept06_zpsm7teyvoz.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept04_zpsewyhqwg9.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept03_zpsw8ptq1sy.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept01_zpsp6tpngqc.jpg

 

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Concept07_zps7h0egbt1.jpg

Edited by Darkrder
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  • 9 months later...

Witanlore Dreamtime's Episode One is currently in Alpha Testing! Some screens from our Alpha! :smile:

 

*Snipped old screens as the Title graphic is Out of Date*

Edited by Darkrder
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  • 3 months later...
  • 3 months later...

Progress Update:

 

Hey Folks, for those who have been following this thread in this obscure corner of the Nexus we have lots of new media for you in the OP and the two posts that follow it. Make sure you catch the teaser of our prologue cinematic! We've made a lot of progress and will be heading to Steam Greenlight this weekend or next so check back for a chance to play our free demo when we launch on Greenlight!

 

Cheers!

Edited by Darkrder
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  • 2 weeks later...

Progress Update:

 

Development on Dreamtime continues to be great overall though we continue to struggle with UE4's packaging system; in four weeks and many MANY failed builds we just can't get it to go along with packaging the demo on its own outside of the main project delaying our launch on Steam Greenlight. The demo plays beautifully now and while the programmers argue with the automated packaging tool, the LD and Multimedia teams have continued optimizing and innovating. We've been recently integrated a new skydome and are digging the results so far!

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Level%20Update/Update_Morning_zpsm2pxqxxl.jpg

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Level%20Update/Update_MorningClose_zpsyjiq3sbj.jpg

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Level%20Update/Update_River_zpsamwe0t54.jpg

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Level%20Update/Update_NightSky_zpsljx8vnbl.jpg

Currently we are planning to move forward to Steam Greenlight on the 25th, with or without the playable demo depending on whether or not we're able to get it packaged in time. Thankfully, since the game runs fine for us we've put together the long awaited gameplay trailer to give potential voters a look at how the game plays. I'll continue to post updates as we go. Thanks for stopping in to see how we're doing!

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