Nice Elz! Tracking this until I install TES4 again. Your mods are always interesting to try out.
Elz - Improved UE
Started by
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, Aug 23 2014 11:58 AM
24 replies to this topic
#11
Posted 24 August 2014 - 07:53 PM
#12
Posted 25 August 2014 - 01:44 AM
The only conflict I see may be with Bullet Camera by vipcxj. It got its own kill camera on distance bow kills. But who knows. I didn't even tested two mods yet but soon will give it a try and share the compatibility information.
#13
Posted 25 August 2014 - 06:34 AM
This mod sounds intresting but can someone upload a video show how this mod work `?
#15
Posted 25 August 2014 - 06:09 PM
Second that
#16
Posted 26 August 2014 - 02:15 AM
In response to post #17778239. #17781939, #17792144, #17822034, #17838509 are all replies on the same post.
To Alenet:
It just use the Camera Commands made by you. Look the requiremenets.
But I can't make the camera change the angle(world rotationg) to look the enemy.There's no command for world rotation. And the "look at" commands didn't work well.
Could you give some suggestions of scripting kill camera?
#17
Posted 28 August 2014 - 10:55 AM
Thank You Very Much. Keep up the good Work your doing. Thank You! elzee!
#18
Posted 28 August 2014 - 07:01 PM
In response to post #17778239. #17781939, #17792144, #17822034, #17838509, #17854144 are all replies on the same post.
The cameralookat looks to the feet of an actor. I have fixed it in new version that looks to the head. I will publish it on next week.
There is the world rotate command. It is CameraRotateToPosition.
#19
Posted 29 August 2014 - 03:21 AM
Thank You Very Much. Keep up the good Work your doing. Thank You! elzee!
#20
Posted 29 August 2014 - 10:18 PM
Very well done, I saw you do welcome new ideas from the description.
Do you think the hitting effect from TK Hitstop would be a good addition?
Thanks.
Do you think the hitting effect from TK Hitstop would be a good addition?
Thanks.



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