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Origins with Awakenings difficulty


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#61
en4cer

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Man you are hard to please !

Ok if your running nightmare plus or autoloot or any balance item and difficulty game play mods you have to stop in order for it to work.

Something in the override folder must be preventing it surly :)

The enemies AI and, talents and skills are set to the highest possible in fact they should be smarter than your players.
Their hit points are set to 1000 plus for the critters and 2000 plus normal and higher for tougher enemies.

Their armor is mostly dragon bone.

Their magic resistance is set to critter 25% normal 35% then 50% 85% and 95% for the bosses.

Your parties attack bonus is -35% and your defense is set to -35% as well.

Monsters attack is set to +35% (so they are more likely to hit you) and their defense is set to +35% as well

Their damage is adjusted to 130% compared to 85% nightmare plus or 0% compares to normal.(without any armor you'd get hit for between 200 and 400 hit points lol)

Even the critters are about 7 levels higher than your party.

So bloody hell how can you just stroll through it without any probs i will never know .

PS VG is working on something different tho ,he wants all the monsters to use Awakenings talents err rain of arrows massacre ect ect. but its deffo worth the wait but in the mean time this should provide a challenge

#62
Stardusk

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Man you are hard to please !

Ok if your running nightmare plus or autoloot or any balance item and difficulty game play mods you have to stop in order for it to work.

Something in the override folder must be preventing it surly :)

The enemies AI and, talents and skills are set to the highest possible in fact they should be smarter than your players.
Their hit points are set to 1000 plus for the critters and 2000 plus normal and higher for tougher enemies.

Their armor is mostly dragon bone.

Their magic resistance is set to critter 25% normal 35% then 50% 85% and 95% for the bosses.

Your parties attack bonus is -35% and your defense is set to -35% as well.

Monsters attack is set to +35% (so they are more likely to hit you) and their defense is set to +35% as well

Their damage is adjusted to 130% compared to 85% nightmare plus or 0% compares to normal.(without any armor you'd get hit for between 200 and 400 hit points lol)

Even the critters are about 7 levels higher than your party.

So bloody hell how can you just stroll through it without any probs i will never know .

PS VG is working on something different tho ,he wants all the monsters to use Awakenings talents err rain of arrows massacre ect ect. but its deffo worth the wait but in the mean time this should provide a challenge


Kind of is working now...

#63
en4cer

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Ok now delete everything thats in ur override folder or just simply paste what i give you now and it will override it automatically.

I used VG'S propertiesGDA which makes all the enemies wear toughest armor in the game.

If you have any probs replace the Properties with the one i gave you earlier on.

I want to see how you went with this before i raise the bar higher why ? hmm here is the answer.

Your Attack is now 65% less effective and so is your armor rating/

Critters will hit ya for 95% extra damage compared to normal.

Plus many more subtle alterations, good luck and gota go wife is waiting

#64
en4cer

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Oh lol heres the gda's

Attached Files

  • Attached File  gda.rar   4.37KB   7 downloads


#65
Stardusk

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Veteran Gamer...I tried the new stuff....

For some reason it wasn't working for me. I have no idea why.

I annihilated the ogre in the Tower in just over 30s with my maul wielding 2H warrior.... :confused:

#66
en4cer

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Either your warrior has a pretty big maul or the ogre suffered from whats known as human dwarfism not to mention probably didnt have a breakfast.

Man some MAUL you got there :(

#67
Darksparkrul

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en4 is this compatible with item mods and also mods that add more spells and changes specializations?

edit:
i will test with mods i have installed right now if i am annihilated will say if they work.
if i easily kill them i will say they don't work

edit 2: well i messed up i realized that the path i had overrides installing to was messed up which explains some glitches in game and i couldn't get a new game to load at all crashed after character design screen gonna reinstall

#68
en4cer

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It should be compatible with any mod that does not contain "properties,area,autoscale,events,xptable"


I have also updated my GDA's to the difficulty i like if you want them let me know :)

Edit: oh and DifficultyGDA

#69
Darksparkrul

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these are the mods i use and they all work

Mods that work
all dlc
polygamey
all origins playable
arcane warrior plus
blood mage spells
tevinter secrets
the bloodworks
temple of vulak
school: divine(magic mod)
more options at the pearl
castle cousland
tomb of calenhad
metagame items
elven warden armour
grey warden runic armour
no helmet hack
song of the rose
verdant sonata
wings of velvet
shade leather armour
pestilence and rot
innodil's pocket plane

overides
equal love
kisses
realistic worldmap
a kiss to remember
uh can't remember name but the better sex cutscnese zesty(by luchaire)
natural bodies
curvaceous attire

#70
en4cer

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Yeah i use most of the mods you use with my Mod and they do indeed work .

BTW iv just updated the gda's to give it a better overall feel and make it a little bit more errr exciting :)

If you want it its in the other StarDusk POST asking for impossible mod

Cheers mate and im glad you like it




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