Jump to content

Photo

Shattered Porcelain Fume Sorcerer Mask


14 replies to this topic

#1
Site Bot

Site Bot

    Fear me

  • Members
  • PipPipPipPipPip
  • 977,698 posts
Shattered Porcelain Fume Sorcerer Mask

A shattered mask made of smooth porcelain...

#2
EvilDeadAsh34

EvilDeadAsh34

    Groovy

  • Members
  • PipPipPipPip
  • 2,232 posts
You know what this mask is just screaming to be made into? The OG Manikin Mask....

Just a thought.

#3
zorrodood

zorrodood

    Fan

  • Members
  • PipPipPip
  • 369 posts
In response to post #17947929.

That was also my first thought :O I can hear it screaming.

#4
Hellsing4682

Hellsing4682

    Regular

  • Members
  • PipPip
  • 54 posts
In response to post #17947929. #17949709 is also a reply to the same post.

Then consider this an alternate trailer Manikin mask.

#5
WyvernCutless

WyvernCutless

    Regular

  • Members
  • PipPip
  • 69 posts
In response to post #17947929. #17949709, #17950219 are all replies on the same post.

@Evil: Is the crack in the mask part of the model? Haven't gotten it myself yet, so I can't check it. Since you did make the Ichigo Saints Set, could this mask be made into Ichigos mask?

Edited by WyvernCutless, 29 August 2014 - 01:31 PM.


#6
zorrodood

zorrodood

    Fan

  • Members
  • PipPipPip
  • 369 posts
I think the name of the specular map is wrong. There's a random 6 at the end that shouldn't be there.

#7
EvilDeadAsh34

EvilDeadAsh34

    Groovy

  • Members
  • PipPipPipPip
  • 2,232 posts
In response to post #17947929. #17949709, #17950219, #17950314, #17958459, #17962949, #17963699, #17966419, #17968154, #17969614, #17975264 are all replies on the same post.

@WyvernCutless

Nope, it's totally part of the normal map and diffesue, not the model. I tinkered around this morning and almost replicated the look already. I just don't have the time to finish it.

So yeah, the mask can be made completely smooth. The only difference between this MASK and the OGMM is this mask has slopes to it unlike the OGMM that is more egg shaped. But i still got it to look VERY close to the original look and if i had time it can definitely be done.

Edited by EvilDeadAsh34, 31 August 2014 - 07:54 AM.


#8
Hellsing4682

Hellsing4682

    Regular

  • Members
  • PipPip
  • 54 posts
In response to post #17952814.

That's a version number that has seemed to slip my mind on the normals. I'll fix it when I get home later today.

#9
Hellsing4682

Hellsing4682

    Regular

  • Members
  • PipPip
  • 54 posts
In response to post #17947929. #17949709, #17950219, #17950314, #17956594 are all replies on the same post.

@Evil, @Wyvern

I was for sure the grooves in the mask were part of the model? I'll go check it out some more later today.

Edited by Hellsing4682, 29 August 2014 - 07:19 PM.


#10
EvilDeadAsh34

EvilDeadAsh34

    Groovy

  • Members
  • PipPipPipPip
  • 2,232 posts
In response to post #17947929. #17949709, #17950219, #17950314, #17956594, #17958459, #17963699, #17966419, #17968154, #17969614, #17975264 are all replies on the same post.

The grooves are there because of the normal map. I already tested it all this morning.


I sent you an image to show you. This was my test mask from this morning.

Edited by EvilDeadAsh34, 31 August 2014 - 07:55 AM.




Reply to this topic



  


Page loaded in: 0.945 seconds