Cyphx03 Posted August 30, 2014 Share Posted August 30, 2014 (edited) This problem has actually been going on for a while, but I chose to ignore it. Now, it just gets on my nerves. Whenever I install a new mod and run Skyrim through SKSE, SKSE will refuse to acknowledge the fact that the mod even exists, even if the mod requires SKSE. The only way to get it working is to load up my save in the regular Skyrim launcher, wait a bit, save, and then load my save in SKSE. I haven't read about this happening to anyone else, and I've tried uninstalling and installing my game multiple times, but no luck. Does anyone know how I can fix this? Edited August 31, 2014 by Cyphx03 Link to comment Share on other sites More sharing options...
Cyphx03 Posted September 2, 2014 Author Share Posted September 2, 2014 No one? Sorry for bumping, but it had go so far down I was afraid it would get lost in all of the others. Link to comment Share on other sites More sharing options...
Xelan255 Posted September 2, 2014 Share Posted September 2, 2014 What do you even mean by "SKSE will refuse to acknowledge the fact that the mod even exists" ? SKSE itself doesn't even try to detect anything except the scripts it is supposed to extend. Link to comment Share on other sites More sharing options...
Cyphx03 Posted September 2, 2014 Author Share Posted September 2, 2014 What I mean is that whenever I load the mod up in SKSE, the mod doesn't appear. When I load it up in the regular launcher it does. So I have to load it up in the regular Skyrim launcher, save, and then load my save in SKSE. Link to comment Share on other sites More sharing options...
camaro_69_327 Posted September 3, 2014 Share Posted September 3, 2014 (edited) Their is no .."IN" SKSE SKSE stands for ..Skyrim Script Extender. it (SKSE) is a way to launch the game and nothing more. IT expands the scripts the game uses. TO launch the game with SKSE running, you use the launcher for SKSE> "skse_loader.exe" Their is no way to view mods or Saves "IN" SKSE. EDIT: to add....when you launch teh game with the SKSE launcher....the Main menu that you load saves from is exactly the same no change. To see id SKSE is indeed running . Once game loads , Press [ESC} you can see the version of SKSE that is running on the left side of the frame. IF you press (~) tilda, and load the console.....type ....getSKSEversion....will return version of SKSE that is running. PIC ......<<<you can do it at the main menu Edited September 3, 2014 by camaro_69_327 Link to comment Share on other sites More sharing options...
Cyphx03 Posted September 3, 2014 Author Share Posted September 3, 2014 (edited) Thank you for the responses, but no one actually answered the question. Does anyone now why that when I launch Skyrim with skse_loader.exe, the newly installed mod doesn't show up until I run Skyrim with the regular launcher, save, and then start the game with skse_loader.exe? A simple "No, I haven't seen this happen, and I can't help you." would be ok. I'll move on. Just to clear it up, here is what I mean. Whenever I install a new mod, if I start up Skyrim with skse_loader.exe, the mod won't appear. If If I start up Skyrim with the regular launcher, it will show up, and the only way for me to get it to show up is to save my game, and then load that save when I start up the game with skse_loader.exe. So, once again, does anyone know of a fix?If you do, I would appreciate it if you tell me. Edited September 3, 2014 by Cyphx03 Link to comment Share on other sites More sharing options...
bojanni Posted September 3, 2014 Share Posted September 3, 2014 But what do you mean with it won't show up? Do you mean the mod is not in the MCM menu? How do you install your mods? Do you use a mod manager? Link to comment Share on other sites More sharing options...
tarzanofmars Posted September 3, 2014 Share Posted September 3, 2014 If you mean the MCM I had a similar problem with a recent thread I posted yesterday in this forum, do what I did and then load a previous save, if you have one, that's how I got it to work. Link to comment Share on other sites More sharing options...
tarzanofmars Posted September 3, 2014 Share Posted September 3, 2014 http://forums.nexusmods.com/index.php?/topic/2070524-still-no-fix-for-mcm-not-showing-mods/ Link to comment Share on other sites More sharing options...
Cyphx03 Posted September 3, 2014 Author Share Posted September 3, 2014 (edited) No, I'm not talking about an MCM menu. For instance, say I installed a weapon mod. If I started Skyrim with skse_loader.exe, the weapon from mod wouldn't appear until I loaded Skyrim with the regular launcher, load my game, wait a bit, save, and then load that save when I start up Skyrim with skse_loader.exe. It doesn't even mater if the mod requires SKSE. I won't show up unless I do what I just said. Edited September 3, 2014 by Cyphx03 Link to comment Share on other sites More sharing options...
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